|Number of Toons:||1-4 Toons|
|Minimum jellybeans:||10 jellybeans|
|Maximum jellybeans:||43 jellybeans|
The objective is to slingshot onto the highest yielding point target. There are three rounds to accomplish this. To move onto the next round all Toons playing the game must have landed and recorded their score. Each toon has an umbrella, allowing floatation and a bouncy landing. Trampolines are scattered around the course, allowing Toons to bounce back in the air if they land on them.
Toons start out on a slingshot and must press the arrow keys repeatedly to build up power to launch. Pressing an arrow key more than the other will cause it to be unbalanced and allow Toons to modify their direction. To sling, Toons must either wait for the timer to run out or stop pressing the arrow keys.
While in the air, Toons must open their umbrellas, which can vault them into the air if done early enough in the launch. If Toons do not open their umbrella, they will stay close to the ground. When landing with no umbrella, toons will belly flop onto the ground. When in the air with an open umbrella, Toons can reposition themselves to land on a target.
Once Toons land, they will bounce around, increasing the difficulty of landing on the desired area. If Toons land on any target successfully, they will dance, with the Bamboo Cane sound effect. If Toons do not land on a target, they will perform the sad animation.
|Arrow keys (← →)||Build up power|
|Arrow keys (↓)||Open umbrella|
|Arrow keys (← ↑ ↓→)||Position toons while in the air|
- This game was released on November 8, 2013.
- Toons could not play Toon Slingshot with other Toons until November 9, 2013. Update reports describe this as the "The Great Umbrella Shortage of 2013".
- The sad sound along with its respective animation both play if a Toon doesn't land on a target.