Toontown Rewritten Wiki
Toontown Rewritten Wiki
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Sellbot Field Office.png

A Sellbot Field Office is a menacing Cog Building that takes over Toon Headquarters in the streets of Daisy Gardens, Minnie's Melodyland, The Brrrgh, and Donald's Dreamland. Unlike ordinary Cog Buildings, a Sellbot Field Office not only takes over Toon Headquarters but also contains two Cog office minigames and is operated by an all-new boss Cog. When Toon Headquarters in a street is taken over, it is taken over across all districts of Toontown. Multiple groups of Toons are each transported to a single wing of a Sellbot Field Office called an annex. There are many annexes needed to be taken down for a Sellbot Field Office to be conquered. Although Sellbot Field Offices most commonly have tiers that range from one star to three stars, they can go up to four stars.

Toons do not need to meet specific requirements in order to enter a Sellbot Field Office, though it is advised to have plenty of laff and plenty of gags available.

Runthrough and gameplay

Battle mechanics

Once Toons enter a Sellbot Field Office annex, they are greeted by a member of the Toon Resistance through a transmitted signal who states what their three starting gag tracks are. One of three starting gag tracks is always Throw or Squirt by default. Additionally, Trap cannot be a starting gag track unless Lure is one of three starting gag tracks.

Sellbot Field Offices are so devoid of silliness that certain gag tracks become ineffective against the Cogs. Affected gag tracks need to be restored by collecting jokes during the office minigames. For both office minigames, jokes can be collected to restore two gag tracks. Additional jokes are then converted into laff after restoring two gag tracks. Below is a table showing the number of jokes required for restoring gag tracks and the maximum number of jokes. The maximum number of jokes may not always be consistent, but the Cold Caller Cubicles tend to have one less joke compared to the Mega-Mover Mazes.

One-star Two-star Three-star Four-star
25 jokes for one gag track
40 jokes for two gag tracks
Max: 54-55 jokes
35 jokes for one gag track
55 jokes for two gag tracks
Max: 65 jokes
45 jokes for one gag track
65 jokes for two gag tracks
Max: 79-80 jokes
55 jokes for one gag track
75 jokes for two gag tracks
Max: 90 jokes

Although Toons are encouraged to devise new gag strategies due to limited gag tracks, they may still utilize rewards such as SOS cards, unites, and pink slips to assist in Cog battles.

Floors and office minigames

With the exception of the Boiler Room, order of floors and office minigames may change each time Toons enter a Sellbot Field Office annex. While Toons are inside the Sellbot Field Office annex, it is explained which gag tracks have impact against the Cogs, and briefings regarding the office minigames are also given. Depending on the star tier of a Sellbot Field Office, level 13+ Cogs can appear in the Stomper Room and the Surveillance Room. However, these Cogs commonly appear in the Boiler Room regardless of tier and can go up to level 20.

Stomper Room

Toons battle against waves of Cogs in the Stomper Room before advancing to one of the office minigames.

SBFO Stomper Room.jpg

Surveillance Room

Toons battle against waves of Cogs in the Surveillance Room before advancing to one of the office minigames.

SBFO Surveillance Room.jpg

Cold Caller Cubicles

The Cold Caller Cubicles are an icy battleground where Cold Callers keep everything cold. Toons need to skate their way through the cubicles and turn up the heat by enabling the thermostats. However, Cold Callers do not sit around and constantly attempt to disable the thermostats. Toons must obtain snowballs from cabinets to defeat Cold Callers while in the process of enabling the thermostats. Two snowballs are required to defeat Cold Callers; two, three, or four snowballs are required to defeat other Cogs.

SBFO Cold Caller Cubicles.jpg

Mega-Mover Mazes

The Mega-Mover Mazes are the stomping ground of supersized Mover & Shakers known as Mega-Movers. Toons need to battle their way through the mazes and grab water balloons from water coolers in order to defeat the Mega-Movers. Three water balloons are required to defeat the Mega-Movers; one or two water balloons are required to defeat other Cogs.

SBFO Mega-Mover Mazes.jpg

Boiler Room

The Boiler Room full of high pressure sales is overseen by The Boiler, an all-new boss Cog unlike any other Cog ever encountered before. Defeating The Boiler is key to cutting the power of a Sellbot Field Office annex. After The Boiler is defeated, Toons are awarded remote controls.

SBFO Boiler Room.jpg

Trading card

Sellbot Field Office
"Bigger They Are, Better They Sell"
To better "serve" citizens of Toontown, the Sellbots made their most sinister sales tactic yet: The Sellbot Field Office. This mobile Cog HQ strikes weariness in even the wackiest Toon, as it slowly saps silliness from the street with a no-nonsense glare. Toons who giggle their way through the Cog Offices inside will have their Laff put to the test in the Boiler Room, full of high pressure sales and a boss who makes the Toon Resistance quiver in fear.

Likes: The Evil Eye, High Pressure Sales
Dislikes: Toon HQ, The Toon Resistance


  • The code name for Field Offices is known as "Cogdominiums".
  • Part of the exterior design for Toontown Rewritten's Sellbot Field Office was inspired by the Cogdominium from the discontinued Toontown 2.0 prototype.[1] Animations of the Sellbot Field Office where it drops onto Toon Headquarters and uses its eyes to look around were also inspired by the animations of the Cogdominium.
  • The Cold Caller Cubicles were inspired by a single piece of Toontown Online concept art that depicts an icy office for Cold Callers.[2]
  • Sometime during the early development stage of Sellbot Field Offices, an original idea for a new Sellbot office minigame was a "Backstage Tour" office of Mr. Hollywoods where Toons would battle against them as they fly by using Seltzer Bottles while riding inside a minecart, which was scrapped in favor of the Cold Caller Cubicles because it was "too much work to take on".[3]
  • From November 20th to November 29th in 2021, several ARGs occurred that heralded Sellbot Field Offices.[4] Toon News... for the Amused! premiered their weekday report broadcast on December 1st and captured live footage of the first Sellbot Field Office taking over Toon Headquarters on Elm Street in Daisy Gardens at the Kaboomberg district.[5]
  • Certain members of the Toon Resistance, such as J.S. Bark, that guide Toons through Sellbot Field Office annexes were originally SOS Toons whose cards were awarded to Toons when freeing them by defeating Sellbot Field Offices in Toontown Online.


To prevent potential clutter, a separate gallery page was created for Sellbot Field Office which stores media pertaining to the subject of the main page.
Click the link to view the gallery page.