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|hlevel = 9 |
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|precede = [[Glad Hander]] |
|precede = [[Glad Hander]] |
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+ | |succeed = [[Two-Face]]|precedeimage = SellbotHD.png |
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A '''Mover & Shaker''' is the fifth cog on the [[Sellbots]] corporate ladder. Their levels range from [[Level 5 Cogs|five]] to [[Level 9 Cogs|nine]]. In the [[Toon Council Presidential Election/Doomsday|Doomsday]] event, unlike other Cogs which attacked from a distance using Power and Clip-On Ties, the Movers & Shakers attacked by marching around the playground, creating small shock-waves. Every [[Toon]] caught inside a shock-wave would loose several [[Laff]] points. As it was revealed in a memo sent to the Sellbot Department 18-A by the [[Chairman]], the Movers & Shakers will be awarded with a "[[Sellbot Field Office|quality office]]" when the Cog corporations arrive. |
A '''Mover & Shaker''' is the fifth cog on the [[Sellbots]] corporate ladder. Their levels range from [[Level 5 Cogs|five]] to [[Level 9 Cogs|nine]]. In the [[Toon Council Presidential Election/Doomsday|Doomsday]] event, unlike other Cogs which attacked from a distance using Power and Clip-On Ties, the Movers & Shakers attacked by marching around the playground, creating small shock-waves. Every [[Toon]] caught inside a shock-wave would loose several [[Laff]] points. As it was revealed in a memo sent to the Sellbot Department 18-A by the [[Chairman]], the Movers & Shakers will be awarded with a "[[Sellbot Field Office|quality office]]" when the Cog corporations arrive. |
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Revision as of 18:05, 31 January 2015
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Flunky | |
Cog information | |
---|---|
Department | Sellbots |
Lowest level | 5 |
Highest level | 9 |
Attack information | |
Lineage | |
Preceded by Glad Hander |
Succeeded by Two-Face |
A Mover & Shaker is the fifth cog on the Sellbots corporate ladder. Their levels range from five to nine. In the Doomsday event, unlike other Cogs which attacked from a distance using Power and Clip-On Ties, the Movers & Shakers attacked by marching around the playground, creating small shock-waves. Every Toon caught inside a shock-wave would loose several Laff points. As it was revealed in a memo sent to the Sellbot Department 18-A by the Chairman, the Movers & Shakers will be awarded with a "quality office" when the Cog corporations arrive.
Locations
Starting Battle Phrases
- "This should shake you up."
- "Prepare to be moved."
- "I feel moved to defeat you."
- "Are you shaking yet?"
- "I'm ready to make my move."
- "This should be a moving moment."
- "I think it's my move."
- "Move it or lose it."
- "Watch out toon, you're on shaky ground."
- "You had better move out of the way."
- "I feel Moved to speak to you."
Attacks
Cog Suit Promotions
- Level 5 - 160 merits
- Level 6 - 210 merits
- Level 7 - 260 merits
- Level 8 - 310 merits
- Level 9 - 1,300 merits
Name Meaning
A Mover and Shaker is a powerful person who initiates events and influences people.
Trivia
- These are the only Cogs other than the Director of Ambush Marketing that have been shown to have some physical abilities, as they attack by shaking the ground instead of using projectiles.
- These Cogs were the first Version 2.0 Cogs in Toontown Rewritten.
- Movers & Shakers look similar to Bloodsuckers.