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*These are the only Cogs other than the [[Director of Ambush Marketing]] that have been shown to have some physical abilities, as they attack by shaking the ground instead of using projectiles.
 
*These are the only Cogs other than the [[Director of Ambush Marketing]] that have been shown to have some physical abilities, as they attack by shaking the ground instead of using projectiles.
 
*These Cogs were the first [[Version 2.0 Cogs]] in [[Toontown Rewritten]].
 
*These Cogs were the first [[Version 2.0 Cogs]] in [[Toontown Rewritten]].
  +
Trivia
  +
Glad Handers have very large hands in the cogs wallpaper of Toontown. Their large hands seem to be exaggerated.
  +
Glad Handers can sometimes be found in Toontown Central in extremely rare occasions, such as if a field office is nearby.
  +
Glad Handers can be encountered in the Tug of War game.
  +
Because Schmooze does 20 damage at level 8, it is considered the strongest level 8 cog move.
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Their Fountain Pen and Rubber Stamp attacks downgrades in damage as its levels increase. This is the only cog where this happens.
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Their weak spot is Whole Fruit Pies, because they make their shifty handshakes sticky!
  +
Its face is very similar to the Yesman and Mr. Hollywood.
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{{Cogs}}
 
{{Cogs}}
 
[[Category:Cogs]]
 
[[Category:Cogs]]

Revision as of 00:07, August 3, 2014

Mover & Shaker Doomsday
Mover & Shaker
SellbotHD
Basic information
Type: Sellbots
Lowest level: 5
Highest level: 9
Lineage
Preceded by:
None

Glad Hander

Succeeded by:
None

Two-Face

A Mover & Shaker is the fifth cog on the Sellbots corporate ladder. Their levels range from five to nine. In the Doomsday event, unlike other Cogs which attacked from a distance using Power and Clip-On Ties, the Movers & Shakers attacked by marching around the playground, creating small shock-waves. Every Toon caught inside a shock-wave would loose several Laff points. As it was revealed in a memo sent to the Sellbot Department 18-A by the Chairman, the Movers & Shakers will be awarded with a "quality office" when the Cog corporations arrive.

Locations

  • Oak Street
  • Sleet Street
  • Pajama Place
  • Sellbot HQ
  • Cog Buildings

Starting Battle Phrases

  • "This should shake you up."
  • "Prepare to be moved."
  • "I feel moved to defeat you."
  • "Are you shaking yet?"
  • "I'm ready to make my move."
  • "This should be a moving moment."
  • "I think it's my move."
  • "Move it or lose it."
  • "Watch out toon, you're on shaky ground."
  • "You had better move out of the way."

Cog Moves

  • Tremor
  • Brainstorm
  • Shake
  • Half Windsor
  • Quake

Cog Suit Promotions

  • Level 5 - 160 merits
  • Level 6 - 210 merits
  • Level 7 - 260 merits
  • Level 8 - 310 merits
  • Level 9 - 1,300 merits

Trivia

Trivia Glad Handers have very large hands in the cogs wallpaper of Toontown. Their large hands seem to be exaggerated. Glad Handers can sometimes be found in Toontown Central in extremely rare occasions, such as if a field office is nearby. Glad Handers can be encountered in the Tug of War game. Because Schmooze does 20 damage at level 8, it is considered the strongest level 8 cog move. Their Fountain Pen and Rubber Stamp attacks downgrades in damage as its levels increase. This is the only cog where this happens. Their weak spot is Whole Fruit Pies, because they make their shifty handshakes sticky! Its face is very similar to the Yesman and Mr. Hollywood.

The Cogs
BossbotHD
FlunkyPencil PusherYesmanMicromanagerDownsizerHead Hunter
Corporate RaiderThe Big Cheese Chief Executive Officer
LawbotHD
Bottom FeederBloodsuckerDouble TalkerAmbulance ChaserBack StabberSpin Doctor
Legal EagleBig Wig Chief Justice
CashbotHD
Short ChangePenny PincherTightwadBean CounterNumber CruncherMoney Bags
Loan SharkRobber Baron Chief Financial Officer
SellbotHD
Cold CallerTelemarketerName DropperGlad HanderMover & ShakerTwo-Face
The MinglerMr. Hollywood Vice President
CogsTEMPLATE
GoonsSkelecogsVirtual SkelecogsVersion 2.0 Cogs
Director of Ambush MarketingThe Chairman
Building-only Cogs Boss
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