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Laff example

Laff is a Toon's health points that are measured on a laff meter invented by Doctor Surlee. The laff meter resembles the head of the Toon's species and is shown at the bottom left corner of the interface. Toons start with 15 laff as they enter Toontown for the first time but can currently work their way up towards reaching a maximum amount of 137 laff (minus special perks). When a Toon hits zero laff, however, they become sad and is sent back to the nearest playground of a particular neighborhood. After going sad, all the Toon's gags are taken away by the Cogs. While sad, a Toon's laff meter is a sickly lime green, and the Toon cannot exit the playground, board the Trolley, go fishing, board a golf cart, nor visit their friends until they regain at least one laff point.

In playgrounds and a Toon's estate, their laff will refill over time. If a Toon has at least one laff point, a Toon can collect treasures to refill their laff. They can collect ice cream cones in Toontown Central, starfish in Donald's Dock, daisies in Daisy Gardens, music notes in Minnie's Melodyland, snowflakes in The Brrrgh, ZZZs in Donald's Dreamland, acorns in Chip 'n Dale's Acorn Acres, and popsicles at an estate to restore laff points.

Gaining extra laff points

There are a number of ways a Toon could gain more laff points besides completing certain ToonTasks. The following chart shows all of the attainable laff boosts and which activity they come from.

Attained from Amount Total amount
Create-a-Toon 15 15
Toontown Central ToonTasks 10 25
Donald's Dock ToonTasks 9 34
Daisy Gardens ToonTasks 9 43
Minnie's Melodyland ToonTasks 9 52
The Brrrgh ToonTasks 9 61
Donald's Dreamland ToonTasks 39 100
Maxed Sellbot Cog Disguise 5 105
Maxed Cashbot Cog Disguise 5 110
Maxed Lawbot Cog Disguise 5 115
Maxed Bossbot Cog Disguise 5 120
Fishing trophies 7 127
Gardening trophies 4 131
Racing trophies 3 134
Golfing trophies 3 137
Overjoyed Laff Meter perk (temporary) 8 145

Trading card

Series 4
Laff Meter
LaffMeter-card-frontLaffMeter-card-back
Ask any Toon what their first memory in Toontown is, and you'll probably hear the same thing: Getting their Laff Meter! Laff Meters are made from pure shapeonium mold, and will change in color and shape to match their owner. Before Doctor Surlee introduced this invention, the only way to know a Toon's Laff was to ask their funny bone and wait for the punchline. Besides measuring Laff, Toons will shrink and be teleported to the nearest playground when their Laff Meter is empty thanks to its built-in Emergency Shrinkaporter. It's important to keep the Laff Meter full with as many giggles as you can gather: A happy Toon is a healthy Toon, you know!


Trivia

  • Laff is a pun on "laugh" and "life".
  • When at full health, the Laff Meter is smiling, but it is grinning when Laff points have been depleted.
  • If the Toon undergoes a change in color whether it be through the process of Toon Rewrite, acquiring ToonFest Blue or Spooky Purple, or becoming a Black Cat or Polar Bear, their laff meter will change to match the new color. Cheesy effects such as "No Color" and "Polar Toon" do not change the color of the laff meter.
  • According to the phase files, laff can go up to 145. However, it is unknown why 137 became the maximum laff in Toontown Online.
  • When the "Overjoyed Laff Meter" Silly Team is in effect after the Silly Meter reaches maximum silliness, all Toons across Toontown temporarily receive an additional eight laff points. This allows Toons who are at 137 laff go up to 145.
  • In the final phase of all boss battles, a Toon's laff meter is displayed above their head while they are missing some of their laff. This feature made its first appearance during Doomsday from the Alpha stage of Toontown Rewritten.
  • There are laff requirements for all Cog facilities.
    • Toons must have at least 31 laff to access the Sellbot Factory's Side Entrance.
    • Toons must have at least 66 laff to access the Cashbot Dollar Mint and at least 71 laff to access the Cashbot Bullion Mint.
    • Toons must have at least 81 laff to access Office B, at least 86 laff to access Office C, and at least 96 laff to access Office D in the District Attorney's Office.
    • Toons must have at least 95 laff to access the Middle Six and at least 100 laff to access the Back Nine in the Cog Golf Courses.
  • Coming into contact with the freight trains in Cashbot Headquarters and the oil fountain in Bossbot Headquarters can deduct laff points.
  • There is a glitch where Toons start with 16 laff but then reset to 15 laff upon restarting the game, which most often occurs during Create-a-Toon if the Toon skips the Toontorial.

Originally Posted by joey19982 (Sir Max) on 09-30-2013 (Post #253)
http://www.mmocentralforums.com/forums/showthread.php?p=3922214#post3922214
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Yes, TTR has a full storyline to explain everything- even why people have to start over at 15 laff points. You'll see parts of it as development continues, but it is a pretty deep story that won't be fully revealed for a while. While the game is still going to be targeted at children, I want to add deeper aspects than "cogs are bad."
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See also

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