Toontown Rewritten Wiki
Toontown Rewritten Wiki
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(Added information about the maximum gag experience points obtainable per battle to the Trivia Section.)
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<choose>
'''Gags '''are used by [[Toons]] to attack the [[Cogs]], who wish to take over Toontown by turning [[Toon Buildings]] into [[Cog Buildings]]. Every Toon starts off with two gag tracks: [[Throw]] and [[Squirt]]. More gags can be earned by earning skill points. Skill points are given every time a gag is successfully used on a Cog if that Cog's level is not below the level of the gag. New gag tracks can be earned by completing [[ToonTask]]for gag track animation frames. Once a Toon has access to a certain gag, they can buy more of them at [[Goofy's Gag Shop]] in any [[Playgrounds|playground]] for one [[Jellybeans|jellybean]] each. There are ToonTasks to increase a Toon's [[gag pouch]], allowing them to carry more and more gags.
 
  +
<option>[[File:Group 1.png|right|350px]]</option>
  +
<option>[[File:Group 2.png|right|350px]]</option>
  +
<option>[[File:Group 3.png|right|350px]]</option>
 
</choose>'''Gags''' are hilarious jokes used by [[Toons]] to attack the [[Cogs]], who wish to take over Toontown by turning [[Toon Buildings]] into [[Cog Buildings]]. Every Toon starts off with two gag tracks: [[Throw]] and [[Squirt]]. More gags can be earned by earning skill points. Skill points are given every time a gag is successfully used on a Cog if that Cog's level is not below the level of the gag (for example, a level four gag will not grant any skill points when used against a Cog that is level one - three). New [[gag tracks]] can be earned by completing [[ToonTask|ToonTasks]] for gag track animation frames. Once a Toon has access to a certain gag, they can buy more of them at [[Goofy's Gag Shop]] in any [[Playgrounds|playground]] for one [[jellybeans|jellybean]] each. There are ToonTasks to increase a Toon's [[gag pouch]], allowing them to carry more and more gags.
   
You can view your gags by holding down the "Home" key on Windows and by holding down the "Function" key and the left arrow on Mac. You can also view them through your [[Shticker Book]].
+
A Toon's gags can be viewed by holding down the "Home" key (by default) on Windows, or by holding down the “Function" key and the left arrow on macOS. They can also be viewed via the [[Shticker Book]].
   
 
==Gag tracks==
 
==Gag tracks==
 
{{Main|Gag tracks}}
 
{{Main|Gag tracks}}
{{Attribution|[[w:c:toontown|Toontown Wiki]] for the content that was used from the [[w:c:toontown:Gags|Gags]] page.}}
 
 
 
Gag tracks are seven different types of gags with different attributes. Before getting a new gag track, the Toon has to complete ToonTasks for 16 animation frames of the gag track the Toon picked for training. Gag tracks include: 
 
Gag tracks are seven different types of gags with different attributes. Before getting a new gag track, the Toon has to complete ToonTasks for 16 animation frames of the gag track the Toon picked for training. Gag tracks include: 
   
 
===Toon-Up===
 
===Toon-Up===
 
{{Main|Toon-Up}}
 
{{Main|Toon-Up}}
Toon-Up gags are used for the purpose of healing other Toons in battle. Some affect only one Toon, while others can be used on all Toons in the battle, aside from the Toon who is using the Toon-Up. Toon-Up gags cannot be used unless there is more than one Toon participating in the Cog battle, and cannot be used on oneself. Toon-Up has a medium accuracy, and while laff points will always be given to the Toon(s) receiving the Toon-Up regardless of whether the gag hits or misses. If Toon-Up misses, the gag will give less laff points (e.g. If a megaphone used by someone that has lipstick misses on three Toons, it will give 2 to each rather than 6). You will only get experience if that Toon's laff contains words that begin with a capital letter or that are shown in all caps (e.g. a "Tee Hee" will offer experience, but a "tee hee" will not). The gag menu [[accuracy]] for Toon-Up is <span style="border-bottom:1px dotted">''medium''</span>.
+
Toon-Up gags are used for the purpose of healing other Toons in battle. Some affect only one Toon, while others can be used on all Toons in the battle, aside from the Toon who is using the Toon-Up. Toon-Up gags cannot be used unless there is more than one Toon participating in the Cog battle, and cannot be used on oneself. Toon-Up has a medium accuracy, and while laff points will always be given to the Toon(s) receiving the Toon-Up regardless of whether the gag hits or misses. If Toon-Up misses, the gag will give fewer laff points (e.g. If a megaphone used by someone that has lipstick misses on three Toons, it will give two to each rather than six). Experience will only be rewarded if that Toon's laughter contains words that begin with a capital letter or that are shown in all caps (e.g. a "Tee Hee" will offer experience, but a "tee hee" will not), and at least one Toon being healed did not have full laff beforehand. The gag menu [[accuracy]] for Toon-Up is <span style="border-bottom:1px dotted">''medium''</span>.
  +
{| style="width:100%; color:#000; background-color:#C55AE8; border:2px solid purple; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
|+'''Toon-Up'''
 
  +
|+{{Text Color|Black|'''Toon-Up'''}}
|-
 
  +
|- bgcolor="#C55AE8"
! scope="col" |Icon
 
 
|'''Icon'''
! scope="col" |[[File:Feather.png|40px|link=Feather]]
 
! scope="col" |[[File:Megaphone.png|40px|link=Megaphone]]
+
|[[File:Feather.png|40px|link=Feather]]
! scope="col" |[[File:Lipstick.png|40px|link=Lipstick]]
+
|[[File:Megaphone.png|40px|link=Megaphone]]
! scope="col" |[[File:Bamboo Cane.png|40px|link=Bamboo Cane]]
+
|[[File:Lipstick.png|40px|link=Lipstick]]
! scope="col" |[[File:Pixie Dust.png|link=Pixie Dust]]
+
|[[File:Bamboo Cane.png|40px|link=Bamboo Cane]]
! scope="col" |[[File:Juggling Balls.png|link=Juggling Balls]]
+
|[[File:Pixie Dust.png|link=Pixie Dust]]
! scope="col" |[[File:High Dive Model.png|10px|link=High Dive]]
+
|[[File:Juggling Cubes Icon.png|link=Juggling Cubes]]
  +
|[[File:High Dive Model.png|10px|link=High Dive]]
|-
 
  +
|- bgcolor="#C55AE8"
 
|'''Name'''
 
|'''Name'''
 
|[[Feather]]
 
|[[Feather]]
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|[[Bamboo Cane]]
 
|[[Bamboo Cane]]
 
|[[Pixie Dust]]
 
|[[Pixie Dust]]
|[[Juggling Balls]]
+
|[[Juggling Cubes]]
 
|[[High Dive]]
 
|[[High Dive]]
  +
|- bgcolor="#C55AE8"
|-
 
 
|'''Heal'''
 
|'''Heal'''
 
|8-10
 
|8-10
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|90-120
 
|90-120
 
|210
 
|210
  +
|- bgcolor="#C55AE8"
|-
 
 
|'''Organic heal'''
 
|'''Organic heal'''
 
|11
 
|11
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|132
 
|132
 
|231
 
|231
  +
|- bgcolor="#C55AE8"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One Toon
 
|One Toon
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|All Toons
 
|All Toons
 
|All Toons
 
|All Toons
  +
|- bgcolor="#C55AE8"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#C55AE8"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|70
 
|70
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===Trap===
 
===Trap===
 
{{Main|Trap}}
 
{{Main|Trap}}
Trap gags are only effective when used along with Lure gags. Once used, they are put down in front of the Cog, but require the Cog to be lured with a Lure gag in order to activate the trap and deal damage. They cannot be put down in front of a Cog that already is lured. Trap gags also never miss, giving them perfect accuracy. If a Trap gag is placed on a Cog that already has a Trap in front of it, the new gag will cancel out both itself and the old one. If the Railroad gag is used when there are any other Cogs with Traps in front of them, both the Railroad and any other Traps will be cancelled out. In general, if two Toons use a Trap gag on the same cog at the same time, then they will cancel each other out. The gag menu [[accuracy]] for Trap is <span style="border-bottom:1px dotted">''perfect''</span>.
+
Trap gags are only effective when used along with [[Lure]] gags. Once used, they are put down in front of the Cog but require the Cog to be lured with a Lure gag in order to activate the trap and deal damage. They cannot be put down in front of a Cog that already is lured. Trap gags have Perfect accuracy if a Cog was hit successfully by a Lure gag. If a Trap gag is placed on a Cog that already has a Trap in front of it, the new gag will cancel out both itself and the old one. If the Railroad gag is used when there are any other Cogs with traps in front of them, both the Railroad and any other traps will be canceled out. In general, if two Toons use a Trap gag on the same Cog at the same time, then they will cancel each other out. The gag menu accuracy for Trap is <span style="border-bottom:1px dotted">''perfect''</span>.
  +
{|{{R|10}}
{| style="width:100%; color:#000; background-color: #E8E65A; border:2px solid #C9C610; text-align:center; {{R|10}}"
 
  +
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Trap'''
 
|+'''Trap'''
  +
|- bgcolor="#E8E65A"
|-
 
  +
|'''Icon'''
! scope="col" |Icon
 
! scope="col" |[[File:Banana Peel.png|60px|link=Banana Peel]]
+
|[[File:Banana Peel.png|60px|link=Banana Peel (gag)]]
! scope="col" |[[File:Rake.png|40px|link=Rake]]
+
|[[File:Rake.png|40px|link=Rake]]
! scope="col" |[[File:Marbles.png|40px|link=Marbles]]
+
|[[File:Marbles.png|40px|link=Marbles]]
! scope="col" |[[File:Quicksand.png|40px|link=Quicksand]]
+
|[[File:Quicksand.png|40px|link=Quicksand]]
! scope="col" |[[File:Trapdoor.png|60px|link=Trapdoor]]
+
|[[File:Trapdoor.png|60px|link=Trapdoor]]
! scope="col" |[[File:TNT.png|30px|link=TNT]]
+
|[[File:TNT.png|30px|link=TNT]]
! scope="col" |[[File:Railroad.png|60px|link=Railroad]]
+
|[[File:Railroad.png|60px|link=Railroad]]
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[Banana Peel (gag)|Banana Peel]]
 
|[[Banana Peel (gag)|Banana Peel]]
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|[[TNT]]
 
|[[TNT]]
 
|[[Railroad]]
 
|[[Railroad]]
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''Damage'''
 
|'''Damage'''
 
|10-12
 
|10-12
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|90-180
 
|90-180
 
|195
 
|195
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''Organic damage'''
 
|'''Organic damage'''
 
|13
 
|13
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|198
 
|198
 
|214
 
|214
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One Cog
 
|One Cog
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|One Cog
 
|One Cog
 
|All Cogs
 
|All Cogs
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#E8E65A"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
|100
+
|0
|100
+
|0
|100
+
|0
|100
+
|0
|100
+
|0
|100
+
|0
|100
+
|0
 
|}
 
|}
   
 
===Lure===
 
===Lure===
 
{{Main|Lure}}
 
{{Main|Lure}}
Lure gags are used to lure Cogs forward, sometimes into Trap gags set by the Toons. Lured Cogs are stunned and cannot attack. Lured Cogs also are unable to dodge and cannot attack for a set amount of turns, which changes per Lure gag upgrade. Additionally, Throw and Squirt gags gain a damage bonus of 50% on lured Cogs, known as knockback bonus. However, any Drop gags used on lured Cogs will always miss. Using Lure gags is the only way to activate Trap gags. If a Sound gag is used on a lured Cog, it will gain no damage bonus and the Cog(s) will no longer be tranced. There is also a small chance that the Sound gag will miss. The gag menu [[accuracy]] for Lure is <span style="border-bottom:1px dotted">''low''</span>, while the organic accuracy is <span style="border-bottom:1px dotted">''medium''</span>.
+
Lure gags are used to lure Cogs forward, sometimes into Trap gags set by the Toons. Lured Cogs are stunned and cannot attack. Lured Cogs also are unable to dodge and cannot attack for a set amount of turns, which changes per Lure gag upgrade. Additionally, Throw and Squirt gags gain a damage bonus of 50% on lured Cogs, known as knockback bonus. However, any Drop gags used on lured Cogs will always miss. Using Lure gags is the only way to activate Trap gags. If a Sound gag is used on a lured Cog, it will gain no damage bonus and the Cog(s) will wake up. There is also a small chance that the Sound gag will miss. The gag menu accuracy for Lure is <span style="border-bottom:1px dotted">''low''</span>, while the organic accuracy is <span style="border-bottom:1px dotted">''medium''</span>.
  +
{| style="width:100%; color:#000; background-color:#33BD35; border:2px solid green; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Lure'''
 
|+'''Lure'''
  +
|- bgcolor="#33BD35"
|-
 
  +
|'''Icon'''
! scope="col" |Icon
 
! scope="col" |[[File:$1 Bill.png|link=$1 Bill]]
+
|[[File:$1 Bill.png|link=$1 Bill]]
! scope="col" |[[File:Small Magnet Model.png|40px|link=Small Magnet]]
+
|[[File:Small Magnet Model.png|40px|link=Small Magnet]]
! scope="col" |[[File:$5 Bill.png|link=$5 Bill]]
+
|[[File:$5 Bill.png|link=$5 Bill]]
! scope="col" |[[File:Big Magnet.png|40px|link=Big Magnet]]
+
|[[File:Big Magnet.png|40px|link=Big Magnet]]
! scope="col" |[[File:$10 Bill.png|link=$10 Bill]]
+
|[[File:$10 Bill.png|link=$10 Bill]]
! scope="col" |[[File:Hypno Goggles.png|35px|link=Hypno Goggles]]
+
|[[File:Hypno Goggles.png|35px|link=Hypno Goggles]]
! scope="col" |[[File:Presentation.png|40px|link=Presentation]]
+
|[[File:Presentation.png|40px|link=Presentation]]
  +
|- bgcolor="#33BD35"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[$1 Bill]]
 
|[[$1 Bill]]
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|[[Hypno Goggles]]
 
|[[Hypno Goggles]]
 
|[[Presentation]]
 
|[[Presentation]]
  +
|- bgcolor="#33BD35"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One
 
|One
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|All
 
|All
 
|All
 
|All
  +
|- bgcolor="#33BD35"
|-
 
 
|'''Lasts for'''
 
|'''Lasts for'''
 
|2 rounds
 
|2 rounds
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|4 rounds
 
|4 rounds
 
|15 rounds
 
|15 rounds
  +
|- bgcolor="#33BD35"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#33BD35"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|50
 
|50
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|70
 
|70
 
|90
 
|90
  +
|- bgcolor="#33BD35"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]] (organic)'''
 
|'''[[Accuracy#propAcc|propAcc]] (organic)'''
 
|60
 
|60
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===Sound===
 
===Sound===
 
{{Main|Sound}}
 
{{Main|Sound}}
Sound gags involve being able to attack all Cogs at once, but at the same time sacrificing attack power; the Sound track deals the least damage out of all the damage-dealing gag tracks (when a single Toon uses Sound). However, if there are four Toons using Sound in a battle, the Sound gags do the most damage collectively. Using a Sound gag will wake up all lured Cogs in battle. Sound gags also have a very high accuracy. The gag menu [[accuracy]] for Sound is <span style="border-bottom:1px dotted">''high''</span>.
+
Sound gags involve being able to attack all Cogs at once, but at the same time sacrificing attack power; the Sound gag track deals the least damage out of all the damage-dealing gag tracks (when a single Toon uses Sound). However, if there are four Toons using Sound in a battle, the Sound gags do the most damage collectively. Using a Sound gag will wake up all lured Cogs in battle. The gag menu accuracy for Sound is <span style="border-bottom:1px dotted">''high''</span>.
  +
{| style="width:100%; color:#000; background-color:#8a9ef4; border:2px solid blue; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Sound'''
 
|+'''Sound'''
  +
|- bgcolor="#8a9ef4"
|-
 
! scope="col" |'''Icon'''
+
|'''Icon'''
! scope="col" |[[File:Bike Horn.png|40px|link=Bike Horn]]
+
|[[File:Bike Horn.png|40px|link=Bike Horn]]
! scope="col" |[[File:Whistle.png|40px|link=Whistle]]
+
|[[File:Whistle.png|40px|link=Whistle]]
! scope="col" |[[File:Bugle.png|40px|link=Bugle]]
+
|[[File:Bugle.png|40px|link=Bugle]]
! scope="col" |[[File:Aoogah.png|40px|link=Aoogah]]
+
|[[File:Aoogah.png|40px|link=Aoogah]]
! scope="col" |[[File:Elephant Trunk.png|40px|link=Elephant Trunk]]
+
|[[File:Elephant Trunk.png|40px|link=Elephant Trunk]]
! scope="col" |[[File:Foghorn.png|35px|link=Foghorn]]
+
|[[File:Foghorn.png|35px|link=Foghorn]]
! scope="col" |[[File:Opera Singer.png|45px|link=Opera Singer]]
+
|[[File:Opera Singer.png|45px|link=Opera Singer]]
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[Bike Horn]]
 
|[[Bike Horn]]
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|[[Foghorn]]
 
|[[Foghorn]]
 
|[[Opera Singer]]
 
|[[Opera Singer]]
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''Damage'''
 
|'''Damage'''
 
|3-4
 
|3-4
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|25-50
 
|25-50
 
|90
 
|90
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''Organic damage'''
 
|'''Organic damage'''
 
|5
 
|5
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|55
 
|55
 
|99
 
|99
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|All Cogs
 
|All Cogs
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|All Cogs
 
|All Cogs
 
|All Cogs
 
|All Cogs
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|7,500
 
|7,500
 
|10,000
 
|10,000
  +
|- bgcolor="#8a9ef4"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|95
 
|95
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|95
 
|95
 
|95
 
|95
|95
+
|100
 
|}
 
|}
   
 
===Throw===
 
===Throw===
{{main|Throw}}
+
{{Main|Throw}}
Throw gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Squirt gag track. Throw is given by [[Tutorial Tom]] upon entering the [[Toon-torial]]. Tutorial Tom will give all [[Toons]] the first two gags of the Throw and Squirt track: the [[Cupcake]] and the [[Squirting Flower]]. The gag menu [[accuracy]] for Throw is <span style="border-bottom:1px dotted">''medium''</span>.
+
Throw gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Squirt gag track. The Throw gag track is given by [[Tutorial Tom]] upon entering the [[Toontorial]]. Tutorial Tom will give all Toons the first two gags of the Throw and Squirt track: the [[Cupcake]] and the [[Squirting Flower]]. The gag menu accuracy for Throw is <span style="border-bottom:1px dotted">''medium''</span>.
  +
{| style="width:100%; color:#000; background-color:#ED9F32; border:2px solid #D6830F; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Throw'''
 
|+'''Throw'''
  +
|- bgcolor="#ED9F32"
|-
 
! scope="col" |'''Icon'''
+
|'''Icon'''
! scope="col" |[[File:Cupcake.png|20px|link=Cupcake]]
+
|[[File:Cupcake.png|20px|link=Cupcake]]
! scope="col" |[[File:Fruit Pie Slice.png|40px|link=Fruit Pie Slace]]
+
|[[File:Fruit Pie Slice.png|40px|link=Fruit Pie Slice]]
! scope="col" |[[File:Cream Pie Slice.png|40px|link=Cream Pie Slice]]
+
|[[File:Cream Pie Slice.png|40px|link=Cream Pie Slice]]
! scope="col" |[[File:Whole Fruit Pie.png|30px|link=Whole Fruit Pie]]
+
|[[File:Whole Fruit Pie.png|30px|link=Whole Fruit Pie]]
! scope="col" |[[File:Whole Cream Pie.png|40px|link=Whole Cream Pie]]
+
|[[File:Whole Cream Pie.png|40px|link=Whole Cream Pie]]
! scope="col" |[[File:Birthday Cake.png|35px|link=Birthday Cake]]
+
|[[File:Birthday Cake.png|35px|link=Birthday Cake]]
! scope="col" |[[File:Wedding Cake.png|35px|link=Wedding Cake]]
+
|[[File:Wedding Cake.png|35px|link=Wedding Cake]]
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[Cupcake]]
 
|[[Cupcake]]
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|[[Birthday Cake]]
 
|[[Birthday Cake]]
 
|[[Wedding Cake]]
 
|[[Wedding Cake]]
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''Damage'''
 
|'''Damage'''
 
|4-6
 
|4-6
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|48-100
 
|48-100
 
|120
 
|120
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''Organic damage'''
 
|'''Organic damage'''
 
|7
 
|7
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|110
 
|110
 
|132
 
|132
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One Cog
 
|One Cog
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|One Cog
 
|One Cog
 
|All Cogs
 
|All Cogs
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#ED9F32"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|75
 
|75
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===Squirt===
 
===Squirt===
 
{{Main|Squirt}}
 
{{Main|Squirt}}
Squirt gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Throw gag track. Squirt is given by [[Tutorial Tom]] upon entering the [[Toon-torial]]. Tutorial Tom will give all Toons the first two gags of the Throw and Squirt track: the [[Cupcake]] and the [[Squirting Flower]]. The gag menu [[accuracy]] for Squirt is <span style="border-bottom:1px dotted">''high''</span>.
+
Squirt gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Throw gag track. Squirt is given by Tutorial Tom upon entering the Toontorial. Tutorial Tom will give all Toons the first two gags of the Throw and Squirt track: the Cupcake and the Squirting Flower. The gag menu accuracy for Squirt is <span style="border-bottom:1px dotted">''high''</span>.
  +
{| style="width:100%; color:#000; background-color:#F55BD6; border:2px solid #D113AB; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Squirt'''
 
|+'''Squirt'''
  +
|- bgcolor="#F55BD6"
|-
 
! scope="col" |'''Icon'''
+
|'''Icon'''
! scope="col" |[[File:Squirting Flower.png|30px|link=Squirting Flower]]
+
|[[File:Squirting Flower.png|30px|link=Squirting Flower]]
! scope="col" |[[File:Glass of Water.png|35px|link=Glass of Water]]
+
|[[File:Glass of Water.png|35px|link=Glass of Water]]
! scope="col" |[[File:Squirt Gun.png|40px|link=Squirt Gun]]
+
|[[File:Squirt Gun.png|40px|link=Squirt Gun]]
! scope="col" |[[File:Seltzer Bottle.png|20px|link=Seltzer Bottle]]
+
|[[File:Seltzer Bottle.png|20px|link=Seltzer Bottle]]
! scope="col" |[[File:Fire Hose.png|40px|link=Fire Hose]]
+
|[[File:Fire Hose.png|40px|link=Fire Hose]]
! scope="col" |[[File:Storm Cloud.png|45px|link=Storm Cloud]]
+
|[[File:Storm Cloud.png|45px|link=Storm Cloud]]
! scope="col" |[[File:Geyser.png|45px|link=Geyser]]
+
|[[File:Geyser.png|45px|link=Geyser]]
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[Squirting Flower]]
 
|[[Squirting Flower]]
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|[[Storm Cloud]]
 
|[[Storm Cloud]]
 
|[[Geyser]]
 
|[[Geyser]]
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''Damage'''
 
|'''Damage'''
 
|3-4
 
|3-4
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|36-80
 
|36-80
 
|105
 
|105
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''Organic damage'''
 
|'''Organic damage'''
 
|5
 
|5
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|88
 
|88
 
|115
 
|115
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One Cog
 
|One Cog
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|One Cog
 
|One Cog
 
|All Cogs
 
|All Cogs
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#F55BD6"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|95
 
|95
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===Drop===
 
===Drop===
 
{{Main|Drop}}
 
{{Main|Drop}}
Drop gags are one of the most powerful gag tracks, and it is the last gag track used in a battle. Unlike other gag tracks, Drop gags (except for the [[Grand Piano]]) do not receive any increases to their damage as you gain experience. Therefore, they have no minimum damage. Drop gags also have a low accuracy, making them more likely to miss a Cog. When another Toon uses a gag (e.g. [[Throw]] or [[Squirt]]) in the same turn as you, the Cog becomes "stunned", making your Drop gag more accurate for that turn. The gag menu [[accuracy]] for Drop is <span style="border-bottom:1px dotted">''low''</span>.
+
Drop gags are one of the most powerful gag tracks, and it is the last gag track used in a battle. Unlike other gag tracks, Drop gags (except for the [[Grand Piano]]) do not receive any increases to their damage through gaining experience. Therefore, they have no minimum damage. Drop gags also have low accuracy, making them more likely to miss a Cog. When another Toon uses a gag (e.g. Throw or Squirt) in the same turn as the user of Drop, the Cog becomes "stunned", making the Drop gag more accurate for that turn. The gag menu accuracy for Drop is <span style="border-bottom:1px dotted">''low''</span>.
  +
{| style="width:100%; color:#000; background-color:#32EAED; border:2px solid #13CED1; text-align:center; {{R|10}}"
 
  +
{|style="text-align:center; width:100%; {{R|5}}" border="0" cellpadding="1" cellspacing="1"
 
|+'''Drop'''
 
|+'''Drop'''
  +
|- bgcolor="#32EAED"
|-
 
! scope="col" |'''Icon'''
+
|'''Icon'''
! scope="col" |[[File:Flower Pot.png|20px|link=Flower Pot]]
+
|[[File:Flower Pot.png|20px|link=Flower Pot]]
! scope="col" |[[File:Sandbag.png|20px|link=Sandbag]]
+
|[[File:Sandbag.png|20px|link=Sandbag]]
! scope="col" |[[File:Anvil.png|40px|link=Anvil]]
+
|[[File:Anvil.png|40px|link=Anvil]]
! scope="col" |[[File:Big Weight.png|40px|link=Big Weight]]
+
|[[File:Big Weight.png|40px|link=Big Weight]]
! scope="col" |[[File:Safe.png|40px|link=Safe]]
+
|[[File:Safe.png|40px|link=Safe]]
! scope="col" |[[File:Grand Piano.png|50px|link=Grand Piano]]
+
|[[File:Grand Piano.png|50px|link=Grand Piano]]
! scope="col" |[[File:Toontanic.png|50px|link=Toontanic]]
+
|[[File:Toontanic.png|50px|link=Toontanic]]
  +
|- bgcolor="#32EAED"
|-
 
 
|'''Name'''
 
|'''Name'''
 
|[[Flower Pot]]
 
|[[Flower Pot]]
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|[[Grand Piano]]
 
|[[Grand Piano]]
 
|[[Toontanic]]
 
|[[Toontanic]]
  +
|- bgcolor="#32EAED"
|-
 
 
|'''Damage'''
 
|'''Damage'''
 
|10
 
|10
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|85-170
 
|85-170
 
|180
 
|180
  +
|- bgcolor="#32EAED"
|-
 
 
|'''Organic damage'''
 
|'''Organic damage'''
 
|11
 
|11
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|187
 
|187
 
|198
 
|198
  +
|- bgcolor="#32EAED"
|-
 
 
|'''Affects'''
 
|'''Affects'''
 
|One Cog
 
|One Cog
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|One Cog
 
|One Cog
 
|All Cogs
 
|All Cogs
  +
|- bgcolor="#32EAED"
|-
 
 
|'''Required skill points'''
 
|'''Required skill points'''
 
|0
 
|0
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|6,000
 
|6,000
 
|10,000
 
|10,000
  +
|- bgcolor="#32EAED"
|-
 
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|'''[[Accuracy#propAcc|propAcc]]'''
 
|50
 
|50
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==Damage==
 
==Damage==
All gags, except for [[Lure]] gags, deals a certain amount of damage ([[Toon-Up]] gags add laff instead of damaging Cogs). Each gag's damage ranges between two values: its minimum value, which is its value when earned with no further experience points; and its maximum value, which is its damage when unlocking the next gag in the Track. For instance, the [[Birthday Cake]]'s minimum damage is 48, and its maximum damage is 100.
+
All gags, except for Lure gags, deals a certain amount of damage ([[Toon-Up]] gags add laff instead of damaging Cogs). Each gag's damage ranges between two values: its minimum value, which is its value when earned with no further experience points; and its maximum value, which is its damage when unlocking the next gag in the Track. For instance, the [[Birthday Cake]]'s minimum damage is 48, and its maximum damage is 100.
   
 
When earning experience points in a gag track, the damage of the last unlocked gag in the Toon's track will gradually approach its maximum value, based on how far he has reached until the next gag. Each certain number of points, the damage of the gag will be increased, and will depend on the range between the minimum and maximum damages, as well as by the range between the experience points from the point at which a gag is unlocked, and until the next gag is unlocked.
 
When earning experience points in a gag track, the damage of the last unlocked gag in the Toon's track will gradually approach its maximum value, based on how far he has reached until the next gag. Each certain number of points, the damage of the gag will be increased, and will depend on the range between the minimum and maximum damages, as well as by the range between the experience points from the point at which a gag is unlocked, and until the next gag is unlocked.
Line 512: Line 522:
 
*'''D<sub>0</sub>''' is the gag's minimum damage
 
*'''D<sub>0</sub>''' is the gag's minimum damage
 
*'''D<sub>1</sub>''' is the gag's maximum damage
 
*'''D<sub>1</sub>''' is the gag's maximum damage
Level 1-5 [[Drop]] gags and level 7 gags, whose min and max damages are the same, remain constant.
+
Level one to five [[Drop]] gags and level seven gags, whose min and max damages are the same, remain constant.
   
 
In order to find the number of EXP required to reach a certain damage, the following function can be used:
 
In order to find the number of EXP required to reach a certain damage, the following function can be used:
Line 522: Line 532:
   
 
==Order of gag tracks==
 
==Order of gag tracks==
When completing a multitude of ToonTasks throughout the playgrounds, Toons can select which gag tracks they want to work for. Below are the order of gag tracks that can be chosen:
+
When completing a multitude of ToonTasks throughout the playgrounds, Toons can select which gag tracks they want to work for. Below is the order of gag tracks that can be chosen:
 
#Toontown Central – '''[[Toon-Up]]''' or '''[[Sound]]'''
 
#Toontown Central – '''[[Toon-Up]]''' or '''[[Sound]]'''
 
#Donald's Dock – '''[[Lure]]''' or '''[[Drop]]'''
 
#Donald's Dock – '''[[Lure]]''' or '''[[Drop]]'''
 
#Minnie's Melodyland – '''[[Trap]]''' or ''whatever is left from #1''
 
#Minnie's Melodyland – '''[[Trap]]''' or ''whatever is left from #1''
#The Brrrgh – ''Whatever is left from #2'' or ''whatever is left from #3''
+
#The Brrrgh – ''Whatever is left from #2 or #3''
 
This leaves one gag track remaining that cannot be chosen.
 
This leaves one gag track remaining that cannot be chosen.
   
 
==Trivia==
 
==Trivia==
*The [[Cupcake]] and the [[Squirting Flower]] were the only gags Toons could buy and sell in [[Goofy's Gag Shop]] during ''[[Toontown Rewritten]]'' [[Alpha]]. This is because there were no Cogs or ToonTasks added to the game, so the Toons couldn't train their gag tracks or earn new ones.
+
*The Cupcake and the Squirting Flower were the only gags Toons could buy and sell in Goofy's Gag Shop during the Alpha stage of ''[[Toontown Rewritten]]''. This is because there were no Cogs or ToonTasks added to the game, so the Toons couldn't train their gag tracks or earn new ones.
 
*The $1, $5, and $10 Lure gags are collectively known as the Cog Catchers.
 
*The $1, $5, and $10 Lure gags are collectively known as the Cog Catchers.
*Most Drop gags have no minimum damage, with the exception of the [[Grand Piano]].
+
*Most Drop gags have no minimum damage, with the exception of the Grand Piano.
*All gags except level seven gags can be purchased for one jellybean if that level of gag is unlocked.
+
*All gags except level seven gags can be purchased for one jellybean if that level is unlocked.
*Level seven gags cannot be bought. Once unlocked (10,000 experience), it takes 500 experience to earn another. Unless you have it planted as a [[gag tree]]. You can only hold one of each level 7 gag at a time.
+
*Level seven gags cannot be bought. Once unlocked (10,000 experience), it takes 500 experience to earn another, unless a level seven gag has been planted as a [[gag tree]]. Only one level seven gag can be held at a time.
**The level seven gags do not count towards how many gags you carry.
+
**The level seven gags do not count towards the overall limit on gags that can be carried.
**All level seven gags affects all Cogs (minus the [[High Dive]] which affects players only).
+
**All level seven gags affect all Cogs (minus the [[High Dive]] which affects players only).
 
*When two or more of the same gag type is used on the same Cog (excluding [[Lure]], [[Trap]], and [[Toon-Up]]), the Cog will receive a 20% damage bonus.
 
*When two or more of the same gag type is used on the same Cog (excluding [[Lure]], [[Trap]], and [[Toon-Up]]), the Cog will receive a 20% damage bonus.
**For example, if a [[Throw]] gag is applied prior to a [[Wedding Cake]] in the same turn, all Cogs will receive a 20% damage bonus, no matter which Cog the initial throw was applied to.
+
**For example, if a Throw gag is applied prior to a [[Wedding Cake]] in the same turn, all Cogs will receive a 20% damage bonus, no matter which Cog the initial throw was applied to.
*Gags are usually shown in light blue boxes. Once you have reached the maximum point limit for that particular gag track during a battle, the boxes of all gags in that gag track will change to dark green.
+
*Gags are usually shown in light blue boxes. Once the maximum point limit for that particular gag track has been reached, the boxes of all gags in that gag track will change to dark green for the remainder of the battle.
**This is also the case when a Toon has higher level gags than the level of the Cog.
+
**This is also the case when a Toon has a higher level of gags than the level of the Cog.
 
*Drop gags will always miss lured Cogs, even if Drop or Toons Hit [[SOS Toons|SOS cards]] are used in the same round.
 
*Drop gags will always miss lured Cogs, even if Drop or Toons Hit [[SOS Toons|SOS cards]] are used in the same round.
*During [[Christmas]], some of the gags are decorated in special styles.
+
*During the [[Twelve Days of Winter]], some of the gags are decorated in special styles.
*It is unknown why Toons can only hold six of the seven gag tracks. It is assumed that a Toon cannot get all seven gag tracks because it would discourage teamwork.
+
*It is unknown why Toons can only hold six of the seven gag tracks. It is assumed that a Toon cannot get all seven gag tracks because it would discourage teamwork. At one point in ''[[Toontown Online]]'', however, Toons could get all seven gag tracks.
*The maximum amount of experience points you can receive per gag track in any battle is 300.
+
*The maximum amount of experience points one can receive per gag track in any battle is 300.
   
 
==Gallery==
 
==Gallery==
<gallery>
+
<gallery position="center">
  +
14-5-11 gagsgalore.jpg
ttr-screenshot-Wed-Sep-10-18-42-42-2014-285693.jpg|A Toon being rewarded for reaching the end of a gag track
 
ttr-screenshot-_Ultimite L7 Gags_-Sat-Apr-18-23-27-53-2015-43188.jpg|Choosing gags in a battle
+
ttr-screenshot-Wed-Sep-10-18-42-42-2014-285693.jpg|A Toon being rewarded for reaching the end of a gag track.
 
Maxed a gag.png|A Toon being rewarded for reaching the end of a gag track.
ttr-screenshot-_Maxing Toon-Up_-Wed-Feb-04-14-08-20-2015-199646.jpg|Maxing a gag track
 
ttr-screenshot-Wed-Jul-15-04-15-01-2015-19357.jpg|An example of a Toon's gag page
+
ttr-screenshot-_Maxing Toon-Up_-Wed-Feb-04-14-08-20-2015-199646.jpg|A Toon being rewarded for reaching the end of a gag track.
  +
ttr-screenshot-_Ultimite L7 Gags_-Sat-Apr-18-23-27-53-2015-43188.jpg|Toons choosing gags during a battle.
GAGTRACKS.jpg|All maxed gags except Drop gags.
 
 
ttr-screenshot-Wed-Jul-15-04-15-01-2015-19357.jpg|An example of a Toon's gag page.
2015 Winter Gags v1.png|Gags decorated in a Christmas-themed style except Drop gags.
 
 
GAGTRACKS.jpg|A Toon's maxed gags with the exception of Drop.
 
2015 Winter Gags v1.png|Gags decorated in a Christmas-themed style except for Drop gags.
  +
Gags of a Toon.png|A Toon's gags showed in their panel.
 
</gallery>
 
</gallery>
[[Category:Squirt Gags]]
+
[[Category:Mechanics]]
[[Category:Throw Gags]]
 
[[Category:Drop Gags]]
 
[[Category:Toon-Up Gags]]
 
[[Category:Trap Gags]]
 
[[Category:Lure Gags]]
 
[[Category:Sound Gags]]
 
[[Category:Pages with broken file links]]
 

Revision as of 00:51, 12 March 2020

Gags are hilarious jokes used by Toons to attack the Cogs, who wish to take over Toontown by turning Toon Buildings into Cog Buildings. Every Toon starts off with two gag tracks: Throw and Squirt. More gags can be earned by earning skill points. Skill points are given every time a gag is successfully used on a Cog if that Cog's level is not below the level of the gag (for example, a level four gag will not grant any skill points when used against a Cog that is level one - three). New gag tracks can be earned by completing ToonTasks for gag track animation frames. Once a Toon has access to a certain gag, they can buy more of them at Goofy's Gag Shop in any playground for one jellybean each. There are ToonTasks to increase a Toon's gag pouch, allowing them to carry more and more gags.

A Toon's gags can be viewed by holding down the "Home" key (by default) on Windows, or by holding down the “Function" key and the left arrow on macOS. They can also be viewed via the Shticker Book.

Gag tracks

Main page: Gag tracks

Gag tracks are seven different types of gags with different attributes. Before getting a new gag track, the Toon has to complete ToonTasks for 16 animation frames of the gag track the Toon picked for training. Gag tracks include: 

Toon-Up

Main page: Toon-Up

Toon-Up gags are used for the purpose of healing other Toons in battle. Some affect only one Toon, while others can be used on all Toons in the battle, aside from the Toon who is using the Toon-Up. Toon-Up gags cannot be used unless there is more than one Toon participating in the Cog battle, and cannot be used on oneself. Toon-Up has a medium accuracy, and while laff points will always be given to the Toon(s) receiving the Toon-Up regardless of whether the gag hits or misses. If Toon-Up misses, the gag will give fewer laff points (e.g. If a megaphone used by someone that has lipstick misses on three Toons, it will give two to each rather than six). Experience will only be rewarded if that Toon's laughter contains words that begin with a capital letter or that are shown in all caps (e.g. a "Tee Hee" will offer experience, but a "tee hee" will not), and at least one Toon being healed did not have full laff beforehand. The gag menu accuracy for Toon-Up is medium.

Toon-Up
Icon File:Feather.png File:Megaphone.png File:Lipstick.png File:Bamboo Cane.png Pixie Dust Juggling Cubes Icon High Dive Model
Name Feather Megaphone Lipstick Bamboo Cane Pixie Dust Juggling Cubes High Dive
Heal 8-10 15-18 27-30 40-45 60-70 90-120 210
Organic heal 11 19 33 49 77 132 231
Affects One Toon All Toons One Toon All Toons One Toon All Toons All Toons
Required skill points 0 20 200 800 2,000 6,000 10,000
propAcc 70 70 70 70 70 70 100

Trap

Main page: Trap

Trap gags are only effective when used along with Lure gags. Once used, they are put down in front of the Cog but require the Cog to be lured with a Lure gag in order to activate the trap and deal damage. They cannot be put down in front of a Cog that already is lured. Trap gags have Perfect accuracy if a Cog was hit successfully by a Lure gag. If a Trap gag is placed on a Cog that already has a Trap in front of it, the new gag will cancel out both itself and the old one. If the Railroad gag is used when there are any other Cogs with traps in front of them, both the Railroad and any other traps will be canceled out. In general, if two Toons use a Trap gag on the same Cog at the same time, then they will cancel each other out. The gag menu accuracy for Trap is perfect.

Trap
Icon Banana Peel File:Rake.png File:Marbles.png File:Quicksand.png File:Trapdoor.png File:TNT.png File:Railroad.png
Name Banana Peel Rake Marbles Quicksand Trapdoor TNT Railroad
Damage 10-12 18-20 30-35 45-50 60-70 90-180 195
Organic damage 13 22 38 55 77 198 214
Affects One Cog One Cog One Cog One Cog One Cog One Cog All Cogs
Required skill points 0 20 100 800 2,000 6,000 10,000
propAcc 0 0 0 0 0 0 0

Lure

Main page: Lure

Lure gags are used to lure Cogs forward, sometimes into Trap gags set by the Toons. Lured Cogs are stunned and cannot attack. Lured Cogs also are unable to dodge and cannot attack for a set amount of turns, which changes per Lure gag upgrade. Additionally, Throw and Squirt gags gain a damage bonus of 50% on lured Cogs, known as knockback bonus. However, any Drop gags used on lured Cogs will always miss. Using Lure gags is the only way to activate Trap gags. If a Sound gag is used on a lured Cog, it will gain no damage bonus and the Cog(s) will wake up. There is also a small chance that the Sound gag will miss. The gag menu accuracy for Lure is low, while the organic accuracy is medium.

Lure
Icon $1 Bill File:Small Magnet Model.png $5 Bill File:Big Magnet.png $10 Bill File:Hypno Goggles.png File:Presentation.png
Name $1 Bill Small Magnet $5 Bill Big Magnet $10 Bill Hypno Goggles Presentation
Affects One All One All One All All
Lasts for 2 rounds 2 rounds 3 rounds 3 rounds 4 rounds 4 rounds 15 rounds
Required skill points 0 20 100 800 2,000 6,000 10,000
propAcc 50 50 60 60 70 70 90
propAcc (organic) 60 60 70 70 80 80 100

Sound

Main page: Sound

Sound gags involve being able to attack all Cogs at once, but at the same time sacrificing attack power; the Sound gag track deals the least damage out of all the damage-dealing gag tracks (when a single Toon uses Sound). However, if there are four Toons using Sound in a battle, the Sound gags do the most damage collectively. Using a Sound gag will wake up all lured Cogs in battle. The gag menu accuracy for Sound is high.

Sound
Icon File:Bike Horn.png File:Whistle.png File:Bugle.png File:Aoogah.png File:Elephant Trunk.png File:Foghorn.png File:Opera Singer.png
Name Bike Horn Whistle Bugle Aoogah Elephant Trunk Foghorn Opera Singer
Damage 3-4 5-7 9-11 14-16 19-21 25-50 90
Organic damage 5 8 12 17 23 55 99
Affects All Cogs All Cogs All Cogs All Cogs All Cogs All Cogs All Cogs
Required skill points 0 40 200 1,000 2,500 7,500 10,000
propAcc 95 95 95 95 95 95 100

Throw

Main page: Throw

Throw gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Squirt gag track. The Throw gag track is given by Tutorial Tom upon entering the Toontorial. Tutorial Tom will give all Toons the first two gags of the Throw and Squirt track: the Cupcake and the Squirting Flower. The gag menu accuracy for Throw is medium.

Throw
Icon File:Cupcake.png File:Fruit Pie Slice.png File:Cream Pie Slice.png File:Whole Fruit Pie.png File:Whole Cream Pie.png File:Birthday Cake.png File:Wedding Cake.png
Name Cupcake Fruit Pie Slice Cream Pie Slice Whole Fruit Pie Whole Cream Pie Birthday Cake Wedding Cake
Damage 4-6 8-10 14-17 24-27 36-40 48-100 120
Organic damage 7 11 18 29 44 110 132
Affects One Cog One Cog One Cog One Cog One Cog One Cog All Cogs
Required skill points 0 10 50 400 2,000 6,000 10,000
propAcc 75 75 75 75 75 75 75

Squirt

Main page: Squirt

Squirt gags are one of the two primary gag tracks, which means this track is given at the start, partnering with the Throw gag track. Squirt is given by Tutorial Tom upon entering the Toontorial. Tutorial Tom will give all Toons the first two gags of the Throw and Squirt track: the Cupcake and the Squirting Flower. The gag menu accuracy for Squirt is high.

Squirt
Icon File:Squirting Flower.png File:Glass of Water.png File:Squirt Gun.png File:Seltzer Bottle.png Fire Hose File:Storm Cloud.png File:Geyser.png
Name Squirting Flower Glass of Water Squirt Gun Seltzer Bottle Fire Hose Storm Cloud Geyser
Damage 3-4 6-8 10-12 18-21 27-30 36-80 105
Organic damage 5 9 13 23 33 88 115
Affects One Cog One Cog One Cog One Cog One Cog One Cog All Cogs
Required skill points 0 10 50 400 2,000 6,000 10,000
propAcc 95 95 95 95 95 95 95

Drop

Main page: Drop

Drop gags are one of the most powerful gag tracks, and it is the last gag track used in a battle. Unlike other gag tracks, Drop gags (except for the Grand Piano) do not receive any increases to their damage through gaining experience. Therefore, they have no minimum damage. Drop gags also have low accuracy, making them more likely to miss a Cog. When another Toon uses a gag (e.g. Throw or Squirt) in the same turn as the user of Drop, the Cog becomes "stunned", making the Drop gag more accurate for that turn. The gag menu accuracy for Drop is low.

Drop
Icon File:Flower Pot.png File:Sandbag.png Anvil File:Big Weight.png File:Safe.png File:Grand Piano.png File:Toontanic.png
Name Flower Pot Sandbag Anvil Big Weight Safe Grand Piano Toontanic
Damage 10 18 30 45 60 85-170 180
Organic damage 11 19 33 49 66 187 198
Affects One Cog One Cog One Cog One Cog One Cog One Cog All Cogs
Required skill points 0 20 100 500 2,000 6,000 10,000
propAcc 50 50 50 50 50 50 50

Damage

All gags, except for Lure gags, deals a certain amount of damage (Toon-Up gags add laff instead of damaging Cogs). Each gag's damage ranges between two values: its minimum value, which is its value when earned with no further experience points; and its maximum value, which is its damage when unlocking the next gag in the Track. For instance, the Birthday Cake's minimum damage is 48, and its maximum damage is 100.

When earning experience points in a gag track, the damage of the last unlocked gag in the Toon's track will gradually approach its maximum value, based on how far he has reached until the next gag. Each certain number of points, the damage of the gag will be increased, and will depend on the range between the minimum and maximum damages, as well as by the range between the experience points from the point at which a gag is unlocked, and until the next gag is unlocked.

The number of points needed for each damage step can be expressed in the following way:

Where:

  • g is the number of points needed to the next step (multiplied by the number of steps wanted, then rounded)
  • E0 is the number of EXP points at which the given gag is unlocked
  • E1 is the number of EXP points at which the next gag is unlocked
  • D0 is the gag's minimum damage
  • D1 is the gag's maximum damage

Level one to five Drop gags and level seven gags, whose min and max damages are the same, remain constant.

In order to find the number of EXP required to reach a certain damage, the following function can be used:

Where:

  • x is the wanted damage (not beyond the range between the min and max values)
  • E0, D0 and g are the values from the previous equation
  • f(x) returns the number of needed EXP for the wanted damage

Order of gag tracks

When completing a multitude of ToonTasks throughout the playgrounds, Toons can select which gag tracks they want to work for. Below is the order of gag tracks that can be chosen:

  1. Toontown Central – Toon-Up or Sound
  2. Donald's Dock – Lure or Drop
  3. Minnie's Melodyland – Trap or whatever is left from #1
  4. The Brrrgh – Whatever is left from #2 or #3

This leaves one gag track remaining that cannot be chosen.

Trivia

  • The Cupcake and the Squirting Flower were the only gags Toons could buy and sell in Goofy's Gag Shop during the Alpha stage of Toontown Rewritten. This is because there were no Cogs or ToonTasks added to the game, so the Toons couldn't train their gag tracks or earn new ones.
  • The $1, $5, and $10 Lure gags are collectively known as the Cog Catchers.
  • Most Drop gags have no minimum damage, with the exception of the Grand Piano.
  • All gags except level seven gags can be purchased for one jellybean if that level is unlocked.
  • Level seven gags cannot be bought. Once unlocked (10,000 experience), it takes 500 experience to earn another, unless a level seven gag has been planted as a gag tree. Only one level seven gag can be held at a time.
    • The level seven gags do not count towards the overall limit on gags that can be carried.
    • All level seven gags affect all Cogs (minus the High Dive which affects players only).
  • When two or more of the same gag type is used on the same Cog (excluding Lure, Trap, and Toon-Up), the Cog will receive a 20% damage bonus.
    • For example, if a Throw gag is applied prior to a Wedding Cake in the same turn, all Cogs will receive a 20% damage bonus, no matter which Cog the initial throw was applied to.
  • Gags are usually shown in light blue boxes. Once the maximum point limit for that particular gag track has been reached, the boxes of all gags in that gag track will change to dark green for the remainder of the battle.
    • This is also the case when a Toon has a higher level of gags than the level of the Cog.
  • Drop gags will always miss lured Cogs, even if Drop or Toons Hit SOS cards are used in the same round.
  • During the Twelve Days of Winter, some of the gags are decorated in special styles.
  • It is unknown why Toons can only hold six of the seven gag tracks. It is assumed that a Toon cannot get all seven gag tracks because it would discourage teamwork. At one point in Toontown Online, however, Toons could get all seven gag tracks.
  • The maximum amount of experience points one can receive per gag track in any battle is 300.

Gallery