|Cog Golf Courses|
|Special Cogs||Version 2.0 Cogs|
|Data is by normal gameplay.|
|Facilities||The Front Three|
The Middle Six
The Back Nine
|Minimum Cog level||10|
|Maximum Cog level||12|
|Miniboss Cog||Club President|
The Cog Golf Courses are a Cog facility located in Bossbot Headquarters. Toons often infiltrate the Cog Golf Courses to either defeat many Version 2.0 Cogs and obtain parts of their Bossbot Cog Disguise for Shep Ahoy's ToonTasks or to recover Stock Options for promotions. The Cogs in each course are either level 10 or level 11, with some being ordinary Cogs and some others being Version 2.0 Cogs. The miniboss Cog is a level 12 Version 2.0 Cog known as the Club President.
The Front Three
The Front Three has three floors, containing 24 Cogs in total and six Cog battles. The Front Three awards 1120 Stock Options, which is useful for earning promotions on low-level Bossbot Cog Disguises.
The Middle Six
The Middle Six has six floors, containing 48 Cogs in total and 12 Cog battles. The Middle Six awards 3020 Stock Options, which helps with earning promotions on mid-level Bossbot Cog Disguises.
The Back Nine
The Back Nine has nine floors, containing 72 Cogs in total and 18 Cog battles. The Back Nine awards 5120 Stock Options, which helps with earning promotions on high-level Bossbot Cog Disguises.
Three of the following Cogs can appear in the Cog Golf Courses. They can also be a Version 2.0 Cog.
- Head Hunter: a common Cog. Head Hunters can only appear in battles with level 10 Cogs, as that is their maximum level.
- Corporate Raider: a very common Cog. Corporate Raiders can appear in any battle, as a level 10 or level 11 Cog.
- The Big Cheese: a very common Cog. Like Corporate Raiders, The Big Cheeses can appear in any battle.
The Cog Golf Courses are the preferred option by most Toons to collect Stock Options in order to fight the Chief Executive Officer, subsequently promoting their Bossbot Cog Disguise. Each of the three courses offer a different amount of Stock Options in total.
|Course||Stock Options||Popular usage|
|The Front Three||1120||Low-level promotions (e.g. Yesman)|
|The Middle Six||3020||Mid-level promotions (e.g. Downsizer)|
|The Back Nine||5120||High-level promotions (e.g. Corporate Raider)|
Hit all the red moles before time runs out. Beware of the tan moles, however, as they can launch a Toon in the air if they step on them. If time runs out, it resets and Toons lose 20 laff.
Race through the hedge mazes for a laff bonus. The first Toon to complete the maze receives a full Toon-up, and all other Toons receive 20 laff, if they reach the end. If time runs out before a Toon could make their way out, that Toon loses 20 laff and they automatically teleport to the end. Toons can see what direction to go based on the textures of the hedges. If there are vines, Toons should go left. If there are lack of vines, Toons should go right. There are also colored flags that hint how far a Toon is from the end of the maze.
It should be noted that there is one maze that defines the vine logic. A Toon should walk past one set of bushes and come to another set that has vines. From there, turn right instead of left. Walk through a strange zig-zag and then take another right.
Destroy the Cog golf ball to earn a gag restock. In order to destroy the Cog golf ball, Toons must destroy the surrounding colored golf balls by matching three or more of the corresponding color, or by using an exploding ball. If Toons complete all obstacles before time runs out, their laff and gags are partially restored. If time runs out, Toons lose 20 laff, but the next door is unlocked regardless.
- Main page: Club President
At the end of a course, Toons battle the Club President along with three other Cogs, two of which are an ordinary level 11 and one is a Version 2.0 level 11. Defeating the Club President and the three Cogs award Toons with gag experience and Stock Options.
Like the District Attorney's Office and Cog Buildings, there are gag experience multipliers in the Cog Golf Courses battles. Unlike the offices, however, Toons gain a higher multiplier if they chose a harder course, regardless of what floor Toons are on. These multipliers are essential for quickly leveling up gags or, if a Toon's gag track is maxed, earning back a level 7 gag.
|The Front Three||3||4x|
|The Middle Six||6||5x|
|The Back Nine||9||6x|
- Unlike the Cashbot Mints and the District Attorney's Office, the Cog Golf Courses have unique room models.
- If Toons fail to complete mole stomp in a given floor four times, the obstacle says "Stomp failed! But the moles left." and the door to the next room automatically opens.
- As of the 1.12.0 update that was released on July 1, 2016, the final floor of the Cog Golf Courses has its own unique music track that plays.