Toontown Rewritten Wiki
Register
Toontown Rewritten Wiki
2,608
pages
m (fixed an error)
Tags: Visual edit apiedit
Tag: Visual edit
(17 intermediate revisions by 12 users not shown)
Line 8: Line 8:
 
|facmaxcog = 11
 
|facmaxcog = 11
 
|facboss = Club President}}
 
|facboss = Club President}}
A '''Cog Golf Course''' is a [[:Category:Facilities|facility]] in [[Bossbot Headquarters]] where [[Toons]] go and fight [[Level 10 Cogs|level 10]] to [[Level 11 Cogs|level 11]] [[Version 2.0 Cogs]]. Toons often come here either to earn [[Stock Options]] for their [[Bossbot Cog Disguise]] or when they are tasked to defeat several Version 2.0 Cogs in order to obtain seventeen parts of the disguise. The boss of this facility is the [[Club President]], a level 11 Version 2.0 Cog.
+
A '''Cog Golf Course''' is a [[:Category:Facilities|facility]] in [[Bossbot Headquarters]] where [[Toons]] go and fight [[Level 10 Cogs|level 10]] to [[Level 11 Cogs|level 11]] [[Version 2.0 Cogs]]. Toons often come here either to earn [[Stock Options]] for their [[Bossbot Cog Disguise]] or when they are tasked to defeat several Version 2.0 Cogs in order to obtain parts of the disguise. The boss of this facility is the [[Club President]], a level 11 Version 2.0 Cog.
   
 
==Courses==
 
==Courses==
Line 19: Line 19:
   
 
===The Front Three===
 
===The Front Three===
The Front Three has 3 rounds. Its entrance can be found to the ''right'' of the Bossbot HQ courtyard. It is ''farther'' from the tunnel back to [[Chip 'n Dale's MiniGolf]] than the Middle Six is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Front Three earns 764 Stock Options. There are 24 Cogs in total and 6 Cog battles on this course.
+
The Front Three has three rounds. Its entrance can be found to the ''right'' of the Bossbot HQ courtyard. It is ''farther'' from the tunnel back to [[Chip 'n Dale's MiniGolf]] than the Middle Six is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Front Three earns 764 Stock Options. There are 24 Cogs in total and six Cog battles on this course.
   
This does not require any [[Laff|laff point]] limit, which means that any Toon can enter.
+
There is no [[Laff|laff point]] limit.
   
 
===The Middle Six===
 
===The Middle Six===
The Middle Six has 6 rounds. Its entrance can be found to the ''right'' of the Bossbot HQ courtyard. It is ''closer'' the tunnel back to Chip 'n Dale's MiniGolf than the Front Three is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout the course. Completing the Middle Six earns 1874 Stock Options. There are 48 Cogs in total and 12 Cog battles on this course.
+
The Middle Six has six rounds. Its entrance can be found to the ''right'' of the Bossbot HQ courtyard. It is ''closer'' the tunnel back to Chip 'n Dale's MiniGolf than the Front Three is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout the course. Completing the Middle Six earns 1874 Stock Options. There are 48 Cogs in total and 12 Cog battles on this course.
   
This requires Toons to have 95 laff points in order to enter.
+
This course requires at least 95 laff points.
   
 
===The Back Nine===
 
===The Back Nine===
The Back Nine has 9 rounds. Its entrance can be found to the ''left'' of the Bossbot HQ courtyard. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Back Nine earns 3350 Stock Options. It can take around an hour to complete, even with using [[Sound]], making it the longest Cog Facility in Toontown. There are 72 Cogs in total and 18 Cog battles on this course.
+
The Back Nine has nine rounds. Its entrance can be found to the ''left'' of the Bossbot HQ courtyard. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Back Nine earns 3350 Stock Options. It can take around an hour to complete, even with using [[Sound]], making it the longest Cog Facility in Toontown. There are 72 Cogs in total and 18 Cog battles on this course.
   
This requires Toons to have 100 laff points in order to enter.
+
This course requires at least 100 laff points.
  +
  +
==Stock Options==
  +
The Cog Golf Courses are the preferred option by most toons gathering Stock Options in order to fight the [[Chief Executive Officer]], subsequently promoting their [[Bossbot Cog Disguise]]. Each of the three courses offer a different amount of Stock Options in total.
  +
  +
{| class="wikitable sortable" style="width: 100%;"
  +
|-
  +
!Golf course
  +
!Stock options given!! Most popular usage
  +
|-
  +
| The Front Three || 764|| [[Bossbot Cog Disguise|Cog Disguise parts]], low-level promotions
  +
|-
  +
| The Middle Six || 1,874 || Mid-level promotions (ie. [[Stock Options#Promotions|Head Hunter 8]])
  +
|-
  +
| The Back Nine || 3,350 || High-level promotions (ie. [[Stock Options#Promotions|Big Cheese promotions]])
  +
|}
   
 
==Multipliers==
 
==Multipliers==
Like the [[District Attorney's Office]] and [[Cog Buildings]], there are [[Gags|gag]] experience multipliers in the Cog Golf Course battles. Unlike the offices however, you will get a higher multiplier if you have a harder course, regardless of what round you are on. These multipliers are essential for quickly leveling up gags or, if your gag track is maxed, earning back a level 7 gag.
+
Like the [[District Attorney's Office]] and [[Cog Buildings]], there are [[Gags|gag]] experience multipliers in the Cog Golf Course battles. Unlike the offices however, Toons will get a higher multiplier if they chose a harder course, regardless of what round the Toons are on. These multipliers are essential for quickly leveling up gags or, if a Toon's gag track is maxed, earning back a level seven gag.
   
 
<center>
 
<center>
 
{|class="wikitable" style="width:80%;"
 
{|class="wikitable" style="width:80%;"
 
|-
 
|-
! scope="col"|Course
+
! scope="col"|Golf course
! scope="col"|Number of Rounds
+
! scope="col"|Number of rounds
 
! scope="col"|Multiplier
 
! scope="col"|Multiplier
 
|-
 
|-
|Front Three
+
|The Front Three
 
|3
 
|3
 
|4x
 
|4x
 
|-
 
|-
|Middle Six
+
|The Middle Six
 
|6
 
|6
 
|5x
 
|5x
 
|-
 
|-
|Back Nine
+
|The Back Nine
 
|9
 
|9
 
|6x
 
|6x
Line 59: Line 74:
 
==Obstacles==
 
==Obstacles==
 
===Mole Stomp===
 
===Mole Stomp===
Hit all the red moles before time runs out. Beware of the tan moles, however, as they launch you in the air if you step on them. If the time runs out, you will lose 20 laff points and the time will reset.
+
Hit all the red moles before time runs out. Beware of the tan moles, however, as they can launch a Toon in the air if they step on them. If the time runs out, Toons will lose 20 laff points and the time will reset.
   
 
===Hedge Mazes===
 
===Hedge Mazes===
Race through the hedge mazes for a laff bonus. If the time runs out before you make your way out, you will lose 20 laff points and teleport to the end. You can see what direction to go based on the textures of the hedges. If there are vines, you go left. If there are no vines, you go right. There are also colored flags that hint how far you are from the end of the maze.
+
Race through the hedge mazes for a laff bonus. If the time runs out before a Toon could make their way out, that Toon would lose 20 laff points and the Toon would get teleported to the end. Toons can see what direction to go based on the textures of the hedges. If there are vines, Toons need to go left. If there are no vines, Toons should go right. There are also colored flags that hint how far a Toon is from the end of the maze.
   
 
===Cog Golf===
 
===Cog Golf===
Destroy the Cog golf ball to earn a gag restock. In order to destroy the Cog golf ball, you must destroy the surrounding colored golf balls by matching three or more of the corresponding color. If you complete all puzzles before the time runs out, your Laff Meter and gags are partially re-filled. If the time runs out, you will lose 20 laff points and the next door is unlocked.
+
Destroy the Cog golf ball to earn a gag restock. In order to destroy the Cog golf ball, Toons must destroy the surrounding colored golf balls by matching three or more of the corresponding color (or by using an exploding ball). If Toons complete all puzzles before the time runs out, their laff meter and gags are partially refilled. If the time runs out, Toons will lose 20 laff points but the next door is unlocked regardless.
   
 
==Trivia==
 
==Trivia==
  +
*To achieve [[Stock Options|maximum Stock Options]], it would take 7 Back Nines, 13 Middle Sixes, or 31 Front Threes.
*In ''Toontown Online'', there was a hidden castle in [[the Grey]] of the Cog Golf Courses, which was reported to also appear in ''[[Toontown Rewritten]]''. Some say that this was an old model of the [[Bossbot Clubhouse]].
+
*In ''[[Toontown Online]]'', there was a hidden castle in [[the Grey]] of the Cog Golf Courses, which was reported to also appear in ''[[Toontown Rewritten]]''. Some say that this was an old model of the [[Bossbot Clubhouse]].
*Despite being one of the last areas in the game, there are no level 12 Cogs found here.
+
*Despite being one of the last areas in the game, there are no level 12 Cogs found here, making it the 2nd lowest facility in terms of Cog levels, ranking only above the [[Sellbot Factory]].
  +
*Unlike the [[Cashbot Mints]] or [[District Attorney's Office]], the Cog Golf Courses have unique room models.
 
*Cog Golf Courses are the only facilities to not include an elevator, and have more than one unique soundtrack of its own.
 
*Cog Golf Courses are the only facilities to not include an elevator, and have more than one unique soundtrack of its own.
 
*This is the only facility to find Version 2.0 Cogs in.
 
*This is the only facility to find Version 2.0 Cogs in.
*The last floor of a golf course has three Version 2.0 Cogs at the end, unlike previous floors that only include two Version 2.0 Cogs.
+
*The last "floor" of a golf course has three Version 2.0 Cogs at the end, unlike the other floors that only include two Version 2.0 Cogs.
 
*Starting November 30, 2015 (version 1.2.1), when entering a maze in the course, icons of all players appear on the top of the screen, lighting up when the respective Toon has completed the maze.
 
*Starting November 30, 2015 (version 1.2.1), when entering a maze in the course, icons of all players appear on the top of the screen, lighting up when the respective Toon has completed the maze.
*In Mole Stomp, if the Toons fail to complete the game in a given floor 4 times, the game says "Stomp failed! But the moles left." and the door to the next room automatically opens instead of having a 5th round.
+
*In Mole Stomp, if the Toons fail to complete the game in a given floor four times, the game says "Stomp failed! But the moles left." and the door to the next room automatically opens instead of having a fifth round.
  +
*The Cog Golf Courses are currently the longest facilities to complete, with the Back Nine courses taking a minimum of an hour to finish.
   
 
==Gallery==
 
==Gallery==
<gallery>
+
<gallery position="center">
Headhuntermemo1.png|Head Hunter's Memo 1
+
Headhuntermemo1.png|A [[The Big Cheese]] addressing a memo to a [[Head Hunter]] offering permission to work a shift at the Back Nine.
Cog Golf.jpg|Cog Golf when it has been fixed
+
Old Cog Golf.jpg|Cog Golf when it had Bossbot Headquarters' transparent issue.
Old Cog Golf.jpg|Cog Golf when it had Bossbot Headquarters' transparent issue
+
Cog Golf.jpg|Cog Golf when the transparent issue was fixed.
Mole Stomp.jpg|A group of Toons in the process of Mole Stomp
+
Mole Stomp.jpg|A group of Toons in the process of Mole Stomp.
ttr-screenshot-_Glitch 25 - Trapped_-Sun-May-10-12-26-28-2015-127561.jpg|Inside look of the Cog Golf Course
+
ttr-screenshot-_Glitch 25 - Trapped_-Sun-May-10-12-26-28-2015-127561.jpg|An inside look of the Cog Golf Course.
ttr-screenshot-_Glitch 26 - Cogscared_-Mon-Jun-01-16-47-12-2015-153652.jpg|A Cog battle in the Cog Golf Course
+
ttr-screenshot-_Glitch 26 - Cogscared_-Mon-Jun-01-16-47-12-2015-153652.jpg|A Cog battle in the Cog Golf Course.
ttr-screenshot-_mole_-Fri-Apr-08-14-20-23-2016-77063.jpg|A tan mole after a Toon stepped on it
+
ttr-screenshot-_mole_-Fri-Apr-08-14-20-23-2016-77063.jpg|A tan mole after a Toon stepped on it.
ttr-screenshot-_glitch in golf_-Fri-May-27-14-16-44-2016-72322.jpg|A glitch during a cog battle in the Golf Courses
+
ttr-screenshot-_glitch in golf_-Fri-May-27-14-16-44-2016-72322.jpg|A glitch during a Cog battle in the Cog Golf Course.
  +
Cog golf course individual mazes map.png
</gallery>
+
</gallery>.
 
==Blog Posts==
 
*(264) Bossbot Headquarters has been Uncovered [https://www.toontownrewritten.com/news/item/264/bossbot-headquarters-has-been-uncovered (Official)] (Wayback Machine) (MCF News)<br />Posted by '''[[Lord Lowden Clear]]''' on ''May 3, 2015 06:15 PM''
 
 
[[Category:Bossbot Headquarters]]
 
[[Category:Bossbot Headquarters]]
 
[[Category:Facilities]]
 
[[Category:Facilities]]

Revision as of 16:00, 25 September 2019

Cog Golf Course
BossbotHD
Basic information
Department Bossbot
Location Bossbot Headquarters
Facility information
Minimum Cog level 10
Maximum Cog level 11
Miniboss Cog Club President

A Cog Golf Course is a facility in Bossbot Headquarters where Toons go and fight level 10 to level 11 Version 2.0 Cogs. Toons often come here either to earn Stock Options for their Bossbot Cog Disguise or when they are tasked to defeat several Version 2.0 Cogs in order to obtain parts of the disguise. The boss of this facility is the Club President, a level 11 Version 2.0 Cog.

Courses

Pictures from left to right are from the perspective of the entrance from the headquarters.

The Front Three

The Front Three has three rounds. Its entrance can be found to the right of the Bossbot HQ courtyard. It is farther from the tunnel back to Chip 'n Dale's MiniGolf than the Middle Six is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Front Three earns 764 Stock Options. There are 24 Cogs in total and six Cog battles on this course.

There is no laff point limit.

The Middle Six

The Middle Six has six rounds. Its entrance can be found to the right of the Bossbot HQ courtyard. It is closer the tunnel back to Chip 'n Dale's MiniGolf than the Front Three is. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout the course. Completing the Middle Six earns 1874 Stock Options. There are 48 Cogs in total and 12 Cog battles on this course.

This course requires at least 95 laff points.

The Back Nine

The Back Nine has nine rounds. Its entrance can be found to the left of the Bossbot HQ courtyard. Cogs ranging from level 10 to level 11 and Version 2.0 Cogs are found throughout this course. Completing the Back Nine earns 3350 Stock Options. It can take around an hour to complete, even with using Sound, making it the longest Cog Facility in Toontown. There are 72 Cogs in total and 18 Cog battles on this course.

This course requires at least 100 laff points.

Stock Options

The Cog Golf Courses are the preferred option by most toons gathering Stock Options in order to fight the Chief Executive Officer, subsequently promoting their Bossbot Cog Disguise. Each of the three courses offer a different amount of Stock Options in total.

Golf course Stock options given Most popular usage
The Front Three 764 Cog Disguise parts, low-level promotions
The Middle Six 1,874 Mid-level promotions (ie. Head Hunter 8)
The Back Nine 3,350 High-level promotions (ie. Big Cheese promotions)

Multipliers

Like the District Attorney's Office and Cog Buildings, there are gag experience multipliers in the Cog Golf Course battles. Unlike the offices however, Toons will get a higher multiplier if they chose a harder course, regardless of what round the Toons are on. These multipliers are essential for quickly leveling up gags or, if a Toon's gag track is maxed, earning back a level seven gag.

Golf course Number of rounds Multiplier
The Front Three 3 4x
The Middle Six 6 5x
The Back Nine 9 6x

Obstacles

Mole Stomp

Hit all the red moles before time runs out. Beware of the tan moles, however, as they can launch a Toon in the air if they step on them. If the time runs out, Toons will lose 20 laff points and the time will reset.

Hedge Mazes

Race through the hedge mazes for a laff bonus. If the time runs out before a Toon could make their way out, that Toon would lose 20 laff points and the Toon would get teleported to the end. Toons can see what direction to go based on the textures of the hedges. If there are vines, Toons need to go left. If there are no vines, Toons should go right. There are also colored flags that hint how far a Toon is from the end of the maze.

Cog Golf

Destroy the Cog golf ball to earn a gag restock. In order to destroy the Cog golf ball, Toons must destroy the surrounding colored golf balls by matching three or more of the corresponding color (or by using an exploding ball). If Toons complete all puzzles before the time runs out, their laff meter and gags are partially refilled. If the time runs out, Toons will lose 20 laff points but the next door is unlocked regardless.

Trivia

  • To achieve maximum Stock Options, it would take 7 Back Nines, 13 Middle Sixes, or 31 Front Threes.
  • In Toontown Online, there was a hidden castle in the Grey of the Cog Golf Courses, which was reported to also appear in Toontown Rewritten. Some say that this was an old model of the Bossbot Clubhouse.
  • Despite being one of the last areas in the game, there are no level 12 Cogs found here, making it the 2nd lowest facility in terms of Cog levels, ranking only above the Sellbot Factory.
  • Unlike the Cashbot Mints or District Attorney's Office, the Cog Golf Courses have unique room models.
  • Cog Golf Courses are the only facilities to not include an elevator, and have more than one unique soundtrack of its own.
  • This is the only facility to find Version 2.0 Cogs in.
  • The last "floor" of a golf course has three Version 2.0 Cogs at the end, unlike the other floors that only include two Version 2.0 Cogs.
  • Starting November 30, 2015 (version 1.2.1), when entering a maze in the course, icons of all players appear on the top of the screen, lighting up when the respective Toon has completed the maze.
  • In Mole Stomp, if the Toons fail to complete the game in a given floor four times, the game says "Stomp failed! But the moles left." and the door to the next room automatically opens instead of having a fifth round.
  • The Cog Golf Courses are currently the longest facilities to complete, with the Back Nine courses taking a minimum of an hour to finish.

Gallery

.