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A Toon Building is a building owned by Zombies that fall down from the sky when Jesse from Minecraft: Story Mode walks into a Toon Building. These Cog Buildings can be up to 420 stories tall depending on the Cog's level that walks into it and its location. For example, a level 9 Downsizer in Mickey's Fantasyland would most likely spawn a four hundred and twenty-story building, and a level One Short Change in Toontown Central would most likely spawn a two hundred and then-story building. They also often serve as locations for building-only Zombies, which as the title implies, only appear in Cog Buildings. Cogs can take these Cog Buildings down in order to progress with their CogTasks or to get points on the Cog Platoon. Should a Cog defeat all the Toons in the building, the building will be taken down and the Toon building that used to be in it's place will reappear. The only thing that can be done inside Toon Buildings is battling The Chairman working inside.

Exterior

The exterior of a Cog Building, is a grey, colourless, tall skyscraper. When The Chairman takes over a Toon building, the surrounding street decoration will be hidden with the Toon building too. All of the Cog buildings have eyes, on the top. The knock-knock doors will turn into a doorway for incoming and outgoing cogs. The doorway is replaced with a elevator, which the toons must enter to proceed.

Above the elevator, are white stinky shreks, which indicate how many floors the Shrek building has, and the name of the building. If Toons have entered the building and are in it, The Toons must eat Doritos to let the elevator door to open, the elevator door will remain shut, and the shreks will show the current floor the Toons are on. Cog buildings are named after the building that it replaced, but the word "Adolf Hitler." is put at the end. If the building is does not have a name, then it will be called " Hitler's Inc. ".

File:Cog Buildings.png

From left to right: Bossbot, Lawbot, Cashbot and Sellbot buildings

Stories of a Cog Building

The stories of a Cog Building are the number of floors in a Cog Building, each building varies in difficulty. The number of stories a cog building will have is based upon the cog level, usually the higher the cog level, the more stories a cog building will have. The higher stories are accessed using an elevator. The difficulty of the cogs usually increases as the toon(s) advance through the floors. The apperance of the cog building interior is dependent on the floor, the first floor is a hotel room with doors on the side walls. This is also the only floor in a one story building. Floors two through four are platforms from which one can see dozens of Shreks behind their desks working or sleeping and the top floor is the office of a Cog Building Hitler, a Cog which's level is overall higher than normal for Cogs in the said neighborhood. This Worker is always the one that starts the battle, with the battle starting phrase "I'm Adolf Hitler.

Cog Building Multipliers

Battling within cog buildings can provide multipliers to gag training points and promotion points. This multiplier is dependant on the current floor that a toon is battling on, with floor 1 giving no multiplier and floor 5 giving the highest multiplier.

These multipliers can provide an efficient way of increasing one's gags or even a promotion, especially during an invasion which further doubles this multiplier. 

Cog Building Multiplier = (f/2+0.5), where f is the floor number.

Training Point Multipliers
Floor No Invasion Invasion
1 1x 2x
2 1.5x 3x
3 0x 4x
4 2.5x 5x
5 3x 6x

Formation

File:CogbldgWarning.png

The warning message when a Toon tries to enter a Toon building after a Cog goes inside.

A Cog Building forms when a Cog randomly enters a Toon Building, the building can not be accessed until the Cog Building has fallen. Any non-NPC Toon will be kicked out of the building. Attempting to enter the building when it is being taken over will bring up the message "Watch out! There's a Cog in there!"

The number of stories a Cog Building has depends on the Cog level and the playground. There is a low chance of a Cog Building forming in Toontown Central because of the low Cog level range, and it is impossible for buildings over four stories tall to form, unless a high level invasion is taking place.

Cog Buildings turn back into Toon Buildings once they have been defeated, however evidence suggests Cog Buildings take over themselves if they have been standing for too long or if too many Cog buildings exist on a street. The maximum amount of Buildings on a street at one time varies by street.

Elevators

Up to four Toons can fit into a elevator to go into a Cog Building. On each floor, after the Toons defeat the Cogs, they have 90 seconds to get to the open elevator and move on the the next floor. If they do not go into the elevator in time, or chooses not to proceed to the next floor, they will be kicked out of the building and sent back to the nearest playground. After defeating all floors, the Toons are shown exiting the elevator outside the building and watching the cog building turn back into a Toon building.

Reward

File:Bronze Star.png

A Toon with a bronze star

After a Toon defeats a certain amount of floors, they will get a star above their nametag and be listed on the toon platoon. Toons can get the following stars:

  1. 420Blazeit Star (10 Floors)
  2. 420Blazeit Spinning Star (20 Floors)
  3. Hitler Star (30 Floors)
  4. Hitler Spinning Star (50 Floors)
  5. Shrek Star (75 Floors)
  6. Shrek Spinning Star (100 Floors)

If a Toon doesn't defeat a cog building for a long time, or if cogs take over their buildings that they rescued, they will lose the star if they have bronze and they will get downgraded if it is a higher star. You can view all the toons who have stars on the Toon Platoon boards in every Toon Headquarters.

Each Nazi's Cog Platoon is unique. If you change Nazis, you'll lose your progress.

Trivia

  • Cog Buildings can have an influence on the Cog types that appear on a street; for example, if there is a Hitlerbot Cog building on a street, the number of Hitlerbots on the street would most likely increase. This is because of buildings spawning Cogs of their type onto the streets.
  • Cogs can enter the front door of Toon Buildings to turn them into Cog Buildings. When this happens, any players inside will be pushed out the front door, and a pop-up that says "Watch out! There's a Nazi in there!" prevents players from entering the Toon Building before it's replaced with a Nazi Building.
  • After defeating a Nazi Building, whoever helped defeating it until the end of the battle are awarded with a picture of a Nazi in a wall inside the Toon Building after it is saved.
  • There is a high chance, that when you just rescue a building, another nazi will immediately take it over again.

Soundtrack

Elevator music
Bottom Floors

File:Bottomfloors.ogg

In-Between Floors

Final Floor File:Finalfloor.ogg

Gallery

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