| Chief Justice|
|Number of attacks:||3|
|Weakest attack:|| Bump|
|Strongest attack:|| Jump (Cog boss)|
|Statistics based on attack damage.|
|Preceded by:||Succeeded by:|
- "I may be blind... But Justice is NOT!"
- ―Chief Justice
The C.J. is a large Cog who wears a slate blue robe that resembles gowns worn by supreme court judges. He wears a blindfold, a bowtie, and a white powdered wig. Unlike the other bosses, his body is set upon a judge's podium instead of a gear. He has an undercarriage that opens up to allow the Lawbot Cogs to enter a battle with Toons for the first round.
- "Hmm, what's on the docket today? Aha, we have a Toon on trial! The prosecution's case is strong..."
- "I may be blind... But Justice is NOT!"
- "I should have known you Toons would try to upset this trial."
Before jury selection:
- "Bah, so you passed the bar exam."
- "Jury selection will now commence."
- "Order in the court!"
- "Objection sustained!"
- "Strike that from the record."
- "Your appeal has been rejected. I sentence you to sadness!"
- "[Toon name], I find you in contempt of court!"
- "You're all in contempt of court!"
- "Impossible! The defense won? No. I declare a mistrial! A new one will be scheduled. Hrrmpphh. I'll be in my chambers."
- "I find in favor of the plaintiff."
The boss battle begins as the C.J. exits out of his chambers and comes forward to greet the "defenders" from the elevator while discussing Bumpy Bumblebehr's trial. Toons are later removed from their Lawbot Cog Disguises and the C.J. initiates the first round shortly afterward.
First round: Cog battle
The first round is the Cog battle. This round consists of 40-45 Lawbots in total, which is about 20 Cogs on each side. The minimum level of Cogs is 8, and the highest level of Cogs is 12. When all Cogs on either side of the C.J. are all defeated, the C.J. marks this by saying, "Bah, so you passed the bar exam." After all Cogs have been defeated, the C.J. then moves back to his bench to initiate the jury selection.
Second round: Jury selection
The second round is the jury selection. This round is the shortest of both rounds, with a time limit of 70 seconds. Toons will get in their cannons and are faced with a jury box of 12 seats. Each Toon has 70 seconds to try and fill up 8 of the 12 seats by firing their cannons with several NPCs into the jury seats opposite of the cannons. The most common strategy for this round is to wait 22 seconds before firing in order to minimize how many seconds Cogs have to take back their seats. By following this strategy, Toons should not fire any shots after the 45-second mark, since it takes Cogs that much time to fly in and take over a jury seat. If Toons fire at 15 seconds, the Cogs will not have enough time to take back any seats. It is wise to aim accordingly as the jury box slowly moves upward. There needs to be a total of eight Toons to have a balanced jury; the more Toons placed on the jury, the more weight the Toons' evidence will have. After 70 seconds, the scale round commences.
Third round: Scale round
The third round is the scale round. In this round, Toons must obtain evidence from Bumpy Bumblebehr's bench and throw it into their pan. The Cogs will throw evidence into their own pan as well. Toons, however, can easily outweigh the Cogs by stunning them and throwing evidence into their pan consistently. Once all Cogs are stunned, Toons gain a heal of 10 laff points, and their evidence will weigh twice as much for the next 20 seconds. At random times, the C.J. will sound an alarm, yell "You're all in contempt of court!", and perform a jump attack. If a Toon fails to dodge the C.J.'s attack, they will lose 10 laff. Toons should also be wary of their surroundings, and avoid being hit by large gavels and evidence thrown at them by the Cogs as the scale round progresses.
Once the Toons' pan hits the bottom, the C.J. states that he wishes to declare a mistrial then proceeds to retreat to his chambers. After his door closes, the Toons perform a victory dance, receive skill points for their gags and credit for their ToonTasks if any, gain a promotion for their Lawbot Cog Disguise, and obtain a specific Cog Summon given by Bumpy Bumblebehr. However, if the Toons fail to supply enough evidence in their pan, they will go sad.
- Bump: Toons lose one laff point when bumping into the C.J.'s undercarriage.
- Swipe: The C.J. swipes at the Toon who bumps into him if they are near him, deducting five laff points. Other Toons in close proximity can be affected by this attack as well.
- Jump: The C.J. jumps up and slams back down to the ground, deducting 10 laff points from any Toon who remains on the ground. This is a powerful attack that can be avoided by pressing the default "Control" key on the keyboard to jump.
Name of origin
A "Chief Justice" is the presiding, most senior judge of a supreme court.
- Ironically, a Chief Justice is not a corporate title, and a supreme court is not part of the corporate industry.
- The Chief Justice has a variety of differences compared to the other bosses such as:
- the only boss to wear a blindfold.
- the only boss to not sit atop a gear.
- the only boss to get defeated without ever being harmed.
- the only boss to spread taunts towards the Toons individually or among all.
- the only boss to not use Throw Gears as an attack.
- the only boss to never summon Skelecogs during a Cog battle.
- the only boss battle that does not result in Toons losing their gags if the Cogs win the jury.
- The Chief Justice was first revealed when Doctor Surlee was placed on trial for creating bypasses via portable hole.
- The Chief Justice wears a blindfold in relation to the expression, "Justice is blind". However, he often describes himself as the one who is blind.
- This boss battle is one of only three ways in which a Toon can go sad without losing gags. Other methods of going sad without losing gags involve getting hit by freight trains in Cashbot Headquarters and walking through the oil fountain in Bossbot Headquarters.
- Prior to an update, the Chief Justice's head would always reverse every time he performs the jump attack.
- At the beginning of the battle in the opening scene, the Chief Justice states "The prosecution's case is strong..." which implies that the case against Bumpy Bumblebehr is criminal. However, when the Toons lose, the Chief Justice says "I find in favor of the plaintiff", contradicting his former statement by implying that Bumpy Bumblebehr's case is civil.
|Flunky • Pencil Pusher • Yesman • Micromanager • Downsizer • Head Hunter|
|Corporate Raider • The Big Cheese||Chief Executive Officer|
|Bottom Feeder • Bloodsucker • Double Talker • Ambulance Chaser • Back Stabber • Spin Doctor|
|Legal Eagle • Big Wig||Chief Justice|
|Short Change • Penny Pincher • Tightwad • Bean Counter • Number Cruncher • Money Bags|
|Loan Shark • Robber Baron||Chief Financial Officer|
|Cold Caller • Telemarketer • Name Dropper • Glad Hander • Mover & Shaker • Two-Face|
|The Mingler • Mr. Hollywood||Vice President|
| Goons • Skelecogs • Virtual Skelecogs • Version 2.0 Cogs|
Director of Ambush Marketing • The Chairman